Maizatul H.M. Yatim
Title
Cited by
Cited by
Year
Computer game as learning and teaching tool for object oriented programming in higher education institution
WY Seng, MHM Yatim
Procedia-Social and Behavioral Sciences 123, 215-224, 2014
592014
A field study of understanding child's knowledge, skills and interaction towards capacitive touch technology (iPad)
LFM Ibharim, N Borhan, MHM Yatim
2013 8th International Conference on Information Technology in Asia (CITA), 1-5, 2013
172013
GATELOCK: a game authoring tool for children
MHM Yatim, M Masuch
Proceedings of the 6th international conference on Interaction design and …, 2007
152007
Use computer game to learn Object-Oriented programming in computer science courses
YS Wong, MHM Yatim, WH Tan
2014 IEEE Global Engineering Education Conference (EDUCON), 9-16, 2014
122014
Educating children through game making activity
MH Yatim, M Masuch
Celected Abstracts on Game in Action, S 33, 2007
122007
A propriety game based learning mobile game to learn object-oriented programming—Odyssey of Phoenix
YS Wong, M Hayati, M Yatim, TW Hoe
2017 IEEE 6th International Conference on Teaching, Assessment, and Learning …, 2017
102017
Learning object-oriented programming with computer games: A game-based learning approach
YS Wong, MHBM Yatim, WH Tan
European Conference on Games Based Learning, 729, 2015
92015
Touch gesture interaction of preschool children towards games application using touch screen gadjet
LFM Ibharim, NAA Zaki, MHM Yatim
Asia-Pacific Journal of Information Technology and Multimedia 4 (1), 47-58, 2015
92015
Menerokai kemahiran abad ke-21 kanak-kanak dalam proses reka bentuk permainan penceritaan digital
LFM Ibharim, MHM Yatim, MN Masran
Journal of Science, Mathematics and Technology 2 (1), 82-96, 2015
82015
An investigation of student experience of STEM mobile learning in a local Malaysian university
SA Arrifin, MHM Yatim, SB Zaibon, AZM Ali, AB Ibrahim, SF Sidek, ...
World Conference on Mobile and Contextual Learning, 36-50, 2018
62018
An Assessment of Culturally Appropriate Design: A Malaysian University Context.
SA Ariffin, A Ismail, MH Yatim, SF Sidek
International Journal of Interactive Mobile Technologies 12 (2), 2018
62018
Keupayaan murid sekolah rendah mempelajari dan menerokai bahasa pengaturcaraan visual
A Ismail, MHM Yatim, NA Sahabudin, NZM Zain
Journal of ICT in Education 3, 89-97, 2016
62016
Use computer game to learn Object-Oriented programming in computer science courses. InGlobal Engineering Education Conference (EDUCON), 2014 IEEE (pp. 9-16)
YS Wong, M Yatim, M Hayati, WH Tan
IEEE, 2014
62014
Pendekatan pembelajaran melalui reka bentuk permainan digital dalam proses pengajaran dan pembelajaran kanak-kanak: Isu dan cabaran
MHM Yatim, LFM Ibharim, MN Masran
Proceedings of the 5th International Conference Educational Technology …, 2014
52014
Improving game design by understanding the gender differences: The cognitive approach
MHM Yatim, L Nacke, M Masuch
na, 2006
52006
Development of Rubric to Measure Children's 21 st Century Skills in Digital Game-Based Learning
LFM Ibharim, MHM Yatim, NZM Zain
Universal Journal of Educational Research 7 (10A), 7-12, 2019
42019
Usability and fun evaluation of a game authoring tool
MHM Yatim
EdMedia+ Innovate Learning, 1504-1511, 2008
42008
Characterizing computational thinking for the learning of tertiary educational programs
SF Sidek, CS Said, MHM Yatim
Journal of ICT in Education 7 (1), 65-83, 2020
32020
The Acceptance Factors and Effectiveness of MOOC in the Blended Learning of Computer Architecture and Organization Course
SF Sidek, MHM Yatim, SA Ariffin, A Nurzid
Universal Journal of Educational Research 8 (3), 909-915, 2020
32020
Identification of Usability Impact of Mobile Learning STEM in a Local University Context
SA Ariffin, MHM Yatim, F Daud
Proceedings of the 5th International ACM In-Cooperation HCI and UX …, 2019
32019
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Articles 1–20