Hernández-Pérez, Manuel
Hernández-Pérez, Manuel
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Narrativa crossmedia en el discurso televisivo de Ciencia Ficción. Estudio de Battlestar Galactica (2003-2010)/Crossmedia narratives in the Science-Fiction television discourse …
MH Pérez, MMG Pérez
Área abierta, 1, 2011
Manga, anime y videojuegos: Narrativa cross-media japonesa
M Hernández-Pérez
Prensas de la Universidad de Zaragoza, 2017
Serial narrative, intertextuality and the role of audiences in the creation of a franchise. An analysis of the Indiana Jones saga from a cross-media perspective.
M Hernández-Pérez, JG Ferreras Rodríguez
Mass Communication and Society 17 (1), 26-53, 2014
Historias en Red: Impacto de las Redes Sociales en los procesos de comunicación
MV de Haro, M del Mar Grandío, M Hernández-Pérez
EDITUM, 2012
La Narrativa Cross-media En El ÁMbito De La Industria Japonesa Del Entretenimiento: Estudio Del Manga, El Anime Y Los Videojuegos
DMH Pérez
PQDT-Global, 2013
Looking into the “Anime Global Popular” and the “Manga Media”. Reflections on the Scholarship of a Transnational and Transmedia Industry. doi:10.3390/arts8020057
M Hernández-Pérez
Arts 8 (57), 1-14, 2019
Animation, branding and authorship in the construction of the ‘anti-Disney’ethos: Hayao Miyazaki’s works and persona through Disney film criticism
M Hernández-Pérez
Animation 11 (3), 297-313, 2016
De Perfiles y Personajes: Evolución de la Representación del usuario en las Redes Sociales y los Juegos de Rol
MH Pérez
Revista de la SEECI 15 (28), 30-48, 2012
Cartoons vs. manga movies: A brief history of anime in the UK
M Hernandez Perez, K Corstorphine, D Stephens
Mutual Images 2, 2017
Japanese media cultures in Japan and abroad: transnational consumption of manga, anime, and media-mixes
M Hernández-Pérez
MDPI, 2019
‘Thinking of Spain in a flat way’: Spanish tangible and intangible heritage through contemporary Japanese anime.
M Hernandez-Perez
Mutual Images 3, 47-69, 2017
Otaku Tourists Out of Japan: Fictionality, Shared Memories, and the Role of National Branding in the Japanese Pilgrimages of Anime Fans in the United Kingdom
M Hernandez-Perez
Journal of Popular Culture 52 (6), 1512-1535, 2020
Japan: Fictionality, Transmedia National Branding and the Tokyo 2020 Olympic Games
M Hernández-Pérez
Global Convergence Cultures. Transmedia Earth, 175-191, 2018
Historias en red: impacto de las redes sociales en los procesos de comunicación
MV De Haro de San Mateo, MM Grandío, M Hernández
Editum, 2012
Pensar el cine blockbuster: el rol de la educación y el conocimiento en Indiana Jones y el Reino de la Calavera de Cristal
JG Ferreras Rodríguez, M Hernández Pérez
Comunicación: revista Internacional de Comunicación Audiovisual, Publicidad …, 2011
6. Discussing ‘Genre’ in Anime through Neon Genesis Evangelion
M Hernández-Pérez
Anime Studies–Media-Specific Approaches to Neon Genesis Evangelion Edited by …, 2021
Constructing the Mangaverse: Narrative Patterns in Marvel’s Appropriation of Manga Products
M Hernández-Pérez
Global Manga: The Cultural Production of Japanese Comics without Japan?, 167-184, 2015
Narrativa y juego en las redes sociales y los juegos de rol: estudio comparativo de Facebook y World of Warcraft
M Hernandez Perez
Building a timeline for LGBTQ+ global cinemas (1895-2019): movie production trends from a collaborative internet cinema database
M Hernandez Perez, JJ Sanchéz Soriano
Journal of Film and Video 75 (1), 46–61, 2023
A structured mechanism for identifying political influencers on social media platforms: top 10 Saudi political Twitter users
A Alsolami, D Mundy, M Hernandez Perez
International Journal of Humanities and Social Sciences 15 (4), 2021
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