P Flicek, MR Amode, D Barrell, K Beal, S Brent, D Carvalho-Silva, ...
Nucleic acids research 40 (D1), D84-D90, 2011
|Educational games-are they worth the effort? A literature survey of the effectiveness of serious games|
P Backlund, M Hendrix
2013 5th international conference on games and virtual worlds for serious …, 2013
|The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting|
S Arnab, K Brown, S Clarke, I Dunwell, T Lim, N Suttie, S Louchart, ...
Computers & Education 69, 15-30, 2013
|Game engines selection framework for high-fidelity serious applications|
P Petridis, I Dunwell, D Panzoli, S Arnab, A Protopsaltis, M Hendrix, ...
International Journal of Interactive Worlds, Article ID 418638, 2012
|Defining adaptation in a generic multi layer model: CAM: The GRAPPLE Conceptual Adaptation Model|
M Hendrix, P De Bra, M Pechenizkiy, D Smits, A Cristea
European Conference on Technology Enhanced Learning, 132-143, 2008
|Towards understanding learning behavior patterns in social adaptive personalized e-learning systems.|
S Lei, AI Cristea, MSK Awan, M Hendrix, C Stewart
AMCIS 5, 3678, 2013
|Game based cyber security training: are serious games suitable for cyber security training?|
M Hendrix, A Al-Sherbaz, B Victoria
International Journal of Serious Games 3 (1), 53-61, 2016
|GRAPPLE: Personalization and adaptation in learning management systems|
P De Bra, D Smits, K Van Der Sluijs, A Cristea, M Hendrix
EdMedia+ Innovate Learning, 3029-3038, 2010
|Defining a metadata schema for serious games as learning objects|
M Hendrix, A Protopsaltis, I Dunwell, S de Freitas, S Arnab, P Petridis, ...
|Blended game-based learning environments: extending a serious game into a learning content management system|
I Dunwell, P Petridis, S Arnab, A Protopsaltis, M Hendrix, S de Freitas
2011 Third International Conference on Intelligent Networking and …, 2011
|Learning through analytics architecture to scaffold learning experience through technology-based methods|
JM Baalsrud-Hauge, IA Stanescu, S Arnab, PM Ger, T Lim, ...
International Journal of Serious Games 2 (1), 29-44, 2015
|The herbert virtual museum|
P Petridis, I Dunwell, F Liarokapis, G Constantinou, S Arnab, S De Freitas, ...
Journal of Electrical and Computer Engineering 2013, 16, 2013
|A pattern-knowledge base supported establishment of inter-organizational business processes|
A Norta, M Hendrix, P Grefen
On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 834-843, 2006
|Guiding intuitive learning in serious games: an achievement-based approach to externalized feedback and assessment|
I Dunwell, P Petridis, M Hendrix, S Arnab, ALS Mohammad, C Guetl
2012 Sixth International Conference on Complex, Intelligent, and Software …, 2012
|A game-based learning approach to road safety: the code of everand|
I Dunwell, S de Freitas, P Petridis, M Hendrix, S Arnab, P Lameras, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
|LAG 2.0: Refining a reusable Adaptation Language and Improving on its Authoring|
AI Cristea, D Smits, J Bevan, M Hendrix
European Conference on Technology Enhanced Learning, 7-21, 2009
|MeTycoon: A game-based approach to career guidance|
I Dunwell, P Lameras, S de Freitas, P Petridis, K Star, M Hendrix, S Arnab
2013 5th International Conference on Games and Virtual Worlds for Serious …, 2013
|Gamified training for cyber defence: Methods and automated tools for situation and threat assessment|
JA Amorim, M Hendrix, SF Andler, PM Gustavsson
NATO Modelling and Simulation Group (MSG) Annual Conference 2013 (MSG-111), 2013, 2013
|Scenario-based serious games repurposing|
A Protopsaltis, L Auneau, I Dunwell, S de Freitas, P Petridis, S Arnab, ...
Proceedings of the 29th ACM international conference on Design of …, 2011
|Authoring adaptive educational hypermedia on the semantic desktop|
M Hendrix, A Cristea, W Nejdl
International Journal of Learning Technology 3 (3), 230-251, 2007