Follow
Martin Hanneghan
Martin Hanneghan
Subject Head for Computer Science and Mathematics, Liverpool John Moores University
Verified email at ljmu.ac.uk - Homepage
Title
Cited by
Cited by
Year
Introduction to games-based learning
S Tang, M Hanneghan, A El Rhalibi
Games-based learning advancements for multi-sensory human computer …, 2009
3202009
A hybrid hierarchical framework for gym physical activity recognition and measurement using wearable sensors
J Qi, P Yang, M Hanneghan, S Tang, B Zhou
IEEE Internet of Things Journal 6 (2), 1384-1393, 2018
1112018
A model-driven framework to support development of serious games for game-based learning
S Tang, M Hanneghan
2010 Developments in E-systems Engineering, 95-100, 2010
732010
Game content model: an ontology for documenting serious game design
S Tang, M Hanneghan
2011 Developments in E-systems Engineering, 431-436, 2011
612011
State-of-the-art model driven game development: A survey of technological solutions for game-based learning
S Tang, M Hanneghan
Journal of Interactive Learning Research 22 (4), 551-605, 2011
602011
Multiple density maps information fusion for effectively assessing intensity pattern of lifelogging physical activity
J Qi, P Yang, M Hanneghan, S Tang
Neurocomputing 220, 199-209, 2017
542017
Designing educational games: a pedagogical approach
S Tang, M Hanneghan
Gamification for human factors integration: Social, education, and …, 2014
542014
A platform independent game technology model for model driven serious games development
S Tang, M Hanneghan, C Carter
Electronic Journal of e-Learning 11 (1), pp61‑79-pp61‑79, 2013
512013
Pedagogy elements, components and structures for serious games authoring environment
S Tang, M Hanneghan, A El-Rhalibi
5th International Game Design and Technology Workshop (GDTW 2007), Liverpool …, 2007
502007
Ellipse fitting model for improving the effectiveness of life‐logging physical activity measures in an Internet of Things environment
J Qi, P Yang, M Hanneghan, D Fan, Z Deng, F Dong
Iet Networks 5 (5), 107-113, 2016
452016
A viewpoint analysis reference model for Concurrent Engineering
M Hanneghan, M Merabti, G Colquhoun
Computers in industry 41 (1), 35-49, 2000
452000
Improving the validity of lifelogging physical activity measures in an internet of things environment
P Yang, M Hanneghan, J Qi, Z Deng, F Dong, D Fan
2015 IEEE International Conference on Computer and Information Technology …, 2015
442015
Dynamic service composition in home appliance networks
A Mingkhwan, P Fergus, O Abuelma’atti, M Merabti, B Askwith, ...
Multimedia Tools and Applications 29, 257-284, 2006
442006
Towards a domain specific modelling language for serious game design
S Tang, M Hanneghan, T Hughes, C Dennett, S Cooper, MA Sabri
6th international game design and technology workshop, Liverpool, UK, 2008
432008
P2P commercial digital content exchange
G Arora, M Hanneghan, M Merabti
Electronic Commerce Research and Applications 4 (3), 250-263, 2005
342005
Introduction to games-based learning. Games Based Learning Advancements for Multi-Sensory Human Computer Interfaces
S Tang, M Hanneghan, A El Rhalibi
Klinger, K. Techniques and Effective Practices, 1st ed. Harrisburg: IGI …, 2009
232009
A framework for the integration of serious games and the Internet of Things (IoT)
J Henry, S Tang, M Hanneghan, C Carter
2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018
222018
Disus: Mobile ad hoc network unstructured services
P Fergus, A Mingkhwan, M Merabti, M Hanneghan
Personal Wireless Communications: IFIP-TC6 8th International Conference, PWC …, 2003
222003
Describing games for learning: terms, scope and learning approaches
S Tang, M Hanneghan, A El Rhalibi
The Fifth Annual International Conference in Computer Game Design and …, 2007
202007
Topologies for combining the internet of things and serious games
J Melthis, S Tang, P Yang, M Hanneghan, C Carter
Journal of Intelligent & Fuzzy Systems 31 (5), 2685-2696, 2016
192016
The system can't perform the operation now. Try again later.
Articles 1–20