Henrik Warpefelt
Henrik Warpefelt
Södertörn University
Verified email at warpefelt.se - Homepage
Title
Cited by
Cited by
Year
The Non-Player Character – Exploring the believability of NPC presentation and behavior
H Warpefelt
Department of Computer and Systems Sciences, Stockholm University, 2016
292016
Analyzing the believability of game character behavior using the Game Agent Matrix.
H Warpefelt, M Johansson, H Verhagen
DiGRA Conference, 2013
152013
Cues and insinuations: Indicating affordances of non-player character using visual indicators.
H Warpefelt
DiGRA Conference, 2015
112015
A model of non-player character believability
H Warpefelt, H Verhagen
Journal of Gaming & Virtual Worlds 9 (1), 39-53, 2017
102017
Towards an updated typology of non-player character roles
H Warpefelt, H Verhagen
Proceedings of the International Conference on Game and Entertainment …, 2015
82015
Evaluating game heuristics for measuring player experience
B Strååt, M Johansson, H Warpefelt
The 14th International Conference on Intelligent Games and Simulations 2013 …, 2013
82013
A method for comparing NPC social ability
H Warpefelt, B Strååt
Computer Games and Allied Technologies 2012, 2012
82012
Analyzing the social dynamics of non-player characters
M Johansson, B Strååt, H Warpefelt, H Verhagen
International Simulation and Gaming Association Conference, 173-187, 2013
72013
Breaking immersion by creating social unbelievability
H Warpefelt, B Strååt
Proceedings of AISB 2013 Convention. Social Coordination: Principles …, 2013
72013
A typology of non-player characters
H Warpefelt, H Verhagen
First Joint International Conference of DiGRA and FDG, 2016
62016
Applying the Two-Factor-Theory to the PLAY Heuristics.
B Strååt, H Warpefelt
DiGRA Conference, 2015
62015
Mind the gap: Exploring the social capability of non-player characters
H Warpefelt
42013
Probing user opinions in an indirect way: an aspect based sentiment analysis of game reviews
B Strååt, H Verhagen, H Warpefelt
Proceedings of the 21st International Academic Mindtrek Conference, 1-7, 2017
32017
Anti-heuristics for maintaining immersion through believable non-player characters
H Warpefelt, B Strååt
Foundations of Digital Games (FdG 2013), 2013
32013
Evaluating the believability of agents in virtual worlds
H Warpefelt
ACAI, 2013
22013
Micro-level examination of games using Indicator Analysis
H Warpefelt
International Conference on the Foundations of Digital Games, 1-9, 2020
2020
Understanding the user experience of AI through the lens of game studies
H Warpefelt, M Johansson
Eludamos. Journal for Computer Game Culture 10 (1), 183-195, 2020
2020
Towards a Narrative Driven Understanding of Games User Experience
H Warpefelt, B Strååt
International Conference on Human-Computer Interaction, 85-89, 2019
2019
Analyzing AI in NPCs: An analysis of twelve games
M Johansson, B Strååt, H Warpefelt, H Verhagen
Routledge, 2014
2014
7 Analyzing AI in NPCs
M Johansson, B Strååt, H Warpefelt, H Verhagen
Multiplayer: The Social Aspects of Digital Gaming, 85, 2013
2013
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