Michael Crabb
Michael Crabb
Verified email at dundee.ac.uk - Homepage
Title
Cited by
Cited by
Year
Dynamic Subtitles: The User Experience
A Brown, R Jones, M Crabb, J Sandford, M Brooks, M Armstrong, C Jay
Proceedings of the ACM International Conference on Interactive Experiences …, 2015
462015
Age, technology usage, and cognitive characteristics in relation to perceived disorientation and reported website ease of use
M Crabb, VL Hanson
Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014
242014
Responsive design for personalised subtitles
CJ Hughes, M Armstrong, R Jones, M Crabb
Proceedings of the 12th Web for All Conference, 1-4, 2015
182015
An Analysis of Age, Technology Usage, and Cognitive Characteristics Within Information Retrieval Tasks
M Crabb, VL Hanson
ACM Transactions on Accessible Computing (TACCESS) 8 (3), 10, 2016
132016
Understanding the Diverse Needs of Subtitle Users in a Rapidly Evolving Media Landscape
M Armstrong, A Brown, M Crabb, CJ Hughes, R Jones, J Sandford
SMPTE Motion Imaging Journal 125 (9), 33-41, 2016
122016
Meeple Centred Design: A Heuristic Toolkit for Evaluating the Accessibility of Tabletop Games
MJ Heron, PH Belford, H Reid, M Crabb
The Computer Games Journal, 2018
102018
Online News Videos: The UX of Subtitle Position
M Crabb, R Jones, M Armstrong, CJ Hughes
Proceedings of the 17th international ACM SIGACCESS conference on Computers …, 2015
102015
Human cognitive measurement as a metric within usability studies
M Crabb
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 2677-2682, 2013
72013
Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
M Crabb, M Heron, R Jones, M Armstrong, H Reid, A Wilson
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
52019
Eighteen Months of Meeple Like Us: An Exploration into the State of Board Game Accessibility
MJ Heron, PH Belford, H Reid, M Crabb
The Computer Games Journal, 2018
52018
Projection mapping as a method to improve board game accessibility
K Noble, M Crabb
ACM SIGACCESS Accessibility and Computing, 3-9, 2016
22016
The Development of a Framework for Understanding the UX of Subtitles
M Crabb, R Jones, M Armstrong
Proceedings of the 17th International ACM SIGACCESS Conference on Computers …, 2015
22015
An Analysis of User Engagement in Relation to Computing Workshop Activities
R Menzies, M Crabb, D Herron, K Petrie, C Stewart, M Zarb
Proceedings of the 46th ACM Technical Symposium on Computer Science …, 2015
22015
Inclusive Design for Immersive Spaces
M Crabb, D Clarke, H Alwaer, M Heron, R Laing
The Design Journal 22 (sup1), 2105-2118, 2019
12019
W3C Accessibility Guidelines for Mobile Games
A Wilson, M Crabb
The Computer Games Journal, 2018
12018
Cognitive Usability: Using Human Factors to Influence Future Online Usability Requirements
M Crabb, VL Hanson, A Cobley
Digital Economy All Hands Meeting, 2012
12012
Household Surface Interactions: Understanding User Input Preferences and Perceived Home Experiences
GW Tigwell, M Crabb
Proceedings of the 2020 CHI Conference on Human Computer Interaction, 2020
2020
Take a GANDER. Gathering Accessibility Needs by Doing Explorative Research
M Crabb, R Menzies, GW Tigwell, D Clarke, C Lim, C Henderson
The Design Journal 22 (sup1), 2303-2306, 2019
2019
An exploration into the use of cognitive characteristics when designing for older adults.
M Crabb
University of Dundee, UK, 2014
2014
Aiding Data Gathering in Web Usability Studies
M Crabb, VL Hanson, A Cobley
Digital Economy All Hands Meeting, 2012
2012
The system can't perform the operation now. Try again later.
Articles 1–20