Eugene Ch'ng
Cited by
Cited by
Predicting consumer product demands via Big Data: the roles of online promotional marketing and online reviews
AYL Chong, E Ch’ng, MJ Liu, B Li
International Journal of Production Research 55 (17), 5142-5156, 2017
Experiential archaeology: Is virtual time travel possible?
E Ch’ng
Journal of Cultural Heritage 10 (4), 458-470, 2009
Predicting online product sales via online reviews, sentiments, and promotion strategies
AYL Chong, B Li, EWT Ngai, E Ch'ng, F Lee
International Journal of Operations & Production Management, 2016
Visual heritage in the digital age
Ch'ng E.
Springer Cultural Computing Series, 2013
Time and a Place: A luni-solar ‘time-reckoner’from 8th Millennium BC Scotland
V Gaffney, S Fitch, E Ramsey, R Yorston, E Ch’ng, E Baldwin, R Bates, ...
Internet Archaeology 34 (7), 2013
Enhancing virtual reality with artificial life: reconstructing a flooded European mesolithic landscape
E Ch'ng, RJ Stone
Presence: Teleoperators and Virtual Environments 15 (3), 341-352, 2006
Predicting online e-marketplace sales performances: A big data approach
B Li, E Ch’ng, AYL Chong, H Bao
Computers & Industrial Engineering 101, 565-571, 2016
New ways of accessing information spaces using 3D multitouch tables
E Chng
2012 International Conference on Cyberworlds, 144-150, 2012
Using games engines for archaeological visualisation: Recreating lost worlds
E Ch’ng
11th International Conference on Computer Games: AI, Animation, Mobile …, 2007
The bottom-up formation and maintenance of a Twitter community
E Ch'ng
Industrial Management & Data Systems, 2015
From sites to landscapes: How computing technology is shaping archaeological practice
E Ch'ng, H Chapman, V Gaffney, P Murgatroyd, C Gaffney, W Neubauer
Computer 44 (7), 40-46, 2011
An artificial life-based vegetation modelling approach for biodiversity research
E Ch’ng
Green Technologies: Concepts, Methodologies, Tools and Applications, 418-465, 2011
Modelling the adaptability of biological systems
E Ch’ng
The Open Cybernetics & Systemics Journal 1 (1), 2007
Digital heritage tourism: Reconfiguring the visitor experience in heritage sites, museums and architecture in the era of pervasive computing
E Ch’ng
Percorsi creative di turismo urbano (Creative Paths Of Urban Tourism …, 2011
The Mirror between Two Worlds: 3D Surface Computing for Objects and Environments
E Ch’ng
Digital media and technologies for virtual artistic spaces, 166-185, 2013
The new eye of smart city: novel citizen sentiment analysis in twitter
M Li, E Ch'ng, A Chong, S See
2016 International Conference on Audio, Language and Image Processing …, 2016
A fast community detection method in bipartite networks by distance dynamics
H Sun, E Ch’ng, X Yong, JM Garibaldi, S See, D Chen
Physica A: Statistical Mechanics and its Applications 496, 108-120, 2018
The value of using big data technology in computational social science
E Ch’ng
The 3rd ASE big data science, 1-4, 2014
3D archaeological reconstruction and visualisation: An artificial life model for determining vegetation dispersal patterns in ancient landscapes
E Ch'ng, RJ Stone
International Conference on Computer Graphics, Imaging and Visualisation …, 2006
Realistic placement of plants for virtual environments
E Ch'ng
IEEE computer graphics and applications 31 (4), 66-77, 2010
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