John Kirriemuir
John Kirriemuir
Independent researcher, Silversprite
Verified email at silversprite.com - Homepage
TitleCited byYear
Literature review in games and learning
J Kirriemuir, A McFarlane
NESTA Futurelab, 2004
12272004
Video gaming, education and digital learning technologies
J Kirriemuir
D-Lib Magazine 8 (2), 2002
1902002
Understanding digital games
J Rutter, J Bryce
Sage, 2006
1572006
The relevance of video games and gaming consoles to the Higher and Further Education learning experience
J Kirriemuir
JISC Techwatch report, 2002
1482002
Use of computer and video games in the classroom
J Kirriemuir, A McFarlane
The 2003 DiGRA International Conference: Level Up, 2003
1262003
An update of the July 2007 'snapshot' of UK Higher and Further Education developments in Second Life
J Kirriemuir
http://www.silversprite.com/?page_id=406, 2007
108*2007
A July 2007 'snapshot' of UK Higher and Further Education developments in Second Life.
J Kirriemuir
http://www.silversprite.com/?page_id=355, 2007
94*2007
The autumn 2008 snapshot of UK Higher and Further Education developments in Second Life
J Kirriemuir
http://www.silversprite.com/?page_id=425, 2008
72*2008
Unlimited learning: computer and video games in the learning landscape
H Ellis, S Heppell, J Kirriemuir, A Krotoski, A McFarlane
London: Entertainment and Leisure Software Publishers Association, 2006
69*2006
Information literacy meets library 2.0
P Godwin, J Parker
Facet Publishing, 2008
672008
A spring 2008 'snapshot' of UK Higher and Further Education developments in Second Life
J Kirriemuir
http://www.silversprite.com/?page_id=420, 2008
622008
Cross-searching subject gateways: the query routing and forward knowledge approach
J Kirriemuir, D Brickley, S Welsh, J Knight, M Hamilton
D-Lib Magazine 4 (1), 1998
551998
A history of digital games
J Kirriemuir
Understanding digital games, 21, 2006
462006
Towards distributed library systems: z39.50 in a European context
L Dempsey, R Russell, J Kirriemuir
Program: electronic library and information systems 30 (1), 1-22, 1996
321996
UK university and college technical support for Second Life developers and users
J Kirriemuir
Educational Research 52 (2), 215-227, 2010
302010
The spring 2009 snapshot of virtual world use in UK Higher and Further Education
J Kirriemuir
http://www.silversprite.com/?page_id=444, 2009
302009
A survey of the use of computer and video games in classrooms
J Kirriemuir
British Educational Communications and Technology Agency (Becta), 2002
282002
Digital games and education
T Dumbleton, J Kirriemuir
Understanding digital games, 223, 2006
27*2006
Identification of duplicate and near-duplicate full-text records in database search-outputs using hierarchic cluster analysis
JW Kirriemuir, P Willett
Program 29 (3), 241-256, 1995
251995
Early summer 2009 Virtual World Watch snapshot of virtual world activity in UK HE and FE
J Kirriemuir
http://www.silversprite.com/?page_id=450, 2009
242009
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