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Henrik Schønau Fog
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Year
The Player Engagement Process-An Exploration of Continuation Desire in Digital Games.
H Schoenau-Fog
Digra conference, 2011
1742011
The motivational power of game communities-engaged through game jamming
L Reng, H Schoenau-Fog, LB Kofoed
Proceedings of the 8th International Conference on the Foundations of …, 2013
772013
Hooked!–evaluating engagement as continuation desire in interactive narratives
H Schoenau-Fog
Interactive Storytelling: Fourth International Conference on Interactive …, 2011
702011
“Sure, I would like to continue” a method for mapping the experience of engagement in video games
H Schønau-Fog, T Bjørner
Bulletin of Science, Technology & Society 32 (5), 405-412, 2012
622012
Implicit and explicit information mediation in a virtual reality museum installation and its effects on retention and learning outcomes
TG Moesgaard, J Fiss, C Warming, J Klubien, H Schoenau-Fog
Proceedings of the 9th European Conference on Games-Based Learning: ECGBL …, 2015
382015
The narrative quality of game mechanics
BA Larsen, H Schoenau-Fog
Interactive Storytelling: 9th International Conference on Interactive …, 2016
342016
Project aporia–an exploration of narrative understanding of environmental storytelling in an open world scenario
SH Bevensee, KA Dahlsgaard Boisen, MP Olsen, H Schoenau-Fog, ...
Interactive Storytelling: 5th International Conference, ICIDS 2012, San …, 2012
272012
Adaptive Storyworlds: -Utilizing the Space-Time Continuum in Interactive Digital Storytelling
H Schoenau-Fog
Interactive Storytelling: 8th International Conference on Interactive …, 2015
252015
Inviting Grief into Games: The Game Design Process as Personal Dialogue.
S Harrer, H Schoenau-Fog
DiGRA Conference, 2015
162015
The story we cannot see: on how a retelling relates to its afterstory
BA Larsen, LE Bruni, H Schoenau-Fog
Interactive Storytelling: 12th International Conference on Interactive …, 2019
142019
Narrative engagement in games–a continuation desire perspective
H Schoenau-Fog, S Louchart, T Lim, MT Soto-Sanfiel
Foundations of Digital Games: The 8th International Conference on the …, 2013
142013
Fabrication of games and learning:-a purposive game production
H Schoenau-Fog, L Reng, L Kofoed
Proceedings of The 9th European Conference on Games-Based Learning: ECGBL …, 2015
132015
At the core of player experience: Continuation desire in digital games
H Schoenau‐Fog
Handbook of digital games, 388-410, 2014
132014
Teaching serious issues through player engagement in an interactive experiential learning scenario
H Schoenau-Fog
Eludamos: Journal for Computer Game Culture 6 (1), 53-70, 2012
132012
Interactive storytelling
H Schoenau-Fog, LE Bruni, S Louchart, S Baceviciute
Proceedings of the 8th International conference on interactive digital …, 2015
122015
Authoring for engagement in plot-based interactive dramatic experiences for learning
H Schoenau-Fog, LE Bruni, FF Khalil, J Faizi
Transactions on Edutainment X, 1-19, 2013
122013
Evaluation of continuation desire as an iterative game development method
H Schoenau-Fog, A Birke, L Reng
Proceeding of the 16th International Academic MindTrek Conference, 241-243, 2012
122012
Coffee tables and cryo chambers: A comparison of user experience and diegetic time between traditional and virtual environment-based roleplaying game scenarios
BF Temte, H Schoenau-Fog
Interactive Storytelling: 5th International Conference, ICIDS 2012, San …, 2012
112012
Categorizing video game audio: An exploration of auditory-psychological effects
A Westerberg, H Schoenau-Fog
Proceedings of the 19th International Academic Mindtrek Conference, 47-54, 2015
102015
Conceptualizing productive interactivity in emergent narratives
SH Bevensee, H Schoenau-Fog
Interactive Storytelling: 6th International Conference, ICIDS 2013, Istanbul …, 2013
102013
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