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Maxim Peter
Maxim Peter
Research engineer
Verified email at polytechnique.edu
Title
Cited by
Cited by
Year
Discrete and continuous action representation for practical rl in video games
O Delalleau, M Peter, E Alonso, A Logut
arXiv preprint arXiv:1912.11077, 2019
582019
Deep reinforcement learning for navigation in AAA video games
E Alonso, M Peter, D Goumard, J Romoff
arXiv preprint arXiv:2011.04764, 2020
392020
Graph augmented deep reinforcement learning in the gamerland3d environment
E Beeching, M Peter, P Marcotte, J Debangoye, O Simonin, J Romoff, ...
arXiv preprint arXiv:2112.11731, 2021
92021
Reinforcement Learning Agents for Ubisoft's Roller Champions
N Iskander, A Simoni, E Alonso, M Peter
arXiv preprint arXiv:2012.06031, 2020
42020
The Last Challenge Attack: Exploiting a Vulnerable Implementation of the Fiat-Shamir Transform in a KZG-based SNARK
O Ciobotaru, M Peter, V Velichkov
Cryptology ePrint Archive, 2024
2024
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Articles 1–5