Follow
Abdullah Algashami
Title
Cited by
Cited by
Year
Digital addiction: Negative life experiences and potential for technology-assisted solutions
S Cham, A Algashami, M Aldhayan, J McAlaney, K Phalp, MB Almourad, ...
New Knowledge in Information Systems and Technologies: Volume 2, 921-931, 2019
362019
Gamification risks to enterprise teamwork: Taxonomy, management strategies and modalities of application
A Algashami, L Vuillier, A Alrobai, K Phalp, R Ali
Systems 7 (1), 9, 2019
322019
Strategies and design principles to minimize negative side-effects of digital motivation on teamwork
A Algashami, A Shahri, J McAlaney, J Taylor, K Phalp, R Ali
Persuasive Technology: Development and Implementation of Personalized …, 2017
232017
COPE. er method: combating digital addiction via online peer support groups
A Alrobai, A Algashami, H Dogan, T Corner, K Phalp, R Ali
International journal of environmental research and public health 16 (7), 1162, 2019
212019
Conceptualising gamification risks to teamwork within enterprise
A Algashami, S Cham, L Vuillier, A Stefanidis, K Phalp, R Ali
The Practice of Enterprise Modeling: 11th IFIP WG 8.1. Working Conference …, 2018
192018
Goal setting for persuasive information systems: five reference checklists
S Cham, A Algashami, J McAlaney, A Stefanidis, K Phalp, R Ali
Persuasive Technology: Development of Persuasive and Behavior Change Support …, 2019
152019
Gamification risks in collaborative information systems: identification and management method.
A Algashami
Bournemouth University, 2019
82019
The system can't perform the operation now. Try again later.
Articles 1–7