Textworld: A learning environment for text-based games MA Côté, A Kádár, X Yuan, B Kybartas, T Barnes, E Fine, J Moore, ... Workshop on Computer Games, 41-75, 2018 | 117 | 2018 |
A survey on story generation techniques for authoring computational narratives B Kybartas, R Bidarra IEEE Transactions on Computational Intelligence and AI in Games 9 (3), 239-253, 2016 | 105 | 2016 |
Tracery: an author-focused generative text tool K Compton, B Kybartas, M Mateas International Conference on Interactive Digital Storytelling, 154-161, 2015 | 70 | 2015 |
A therapy system for post-traumatic stress disorder using a virtual agent and virtual storytelling to reconstruct traumatic memories ML Tielman, MA Neerincx, R Bidarra, B Kybartas, WP Brinkman Journal of medical systems 41 (8), 1-10, 2017 | 69 | 2017 |
Layla El Asri, Mahmoud Adada, Wendy Tay, and Adam Trischler. 2018. Textworld: A learning environment for textbased games MA Côté, A Kádár, X Yuan, B Kybartas, T Barnes, E Fine, J Moore, ... Computer Games Workshop at ICML/IJCAI, 2018 | 59 | 2018 |
An audio game for training navigation skills of blind children K Allain, B Dado, M Van Gelderen, O Hokke, M Oliveira, R Bidarra, ... 2015 IEEE 2nd VR workshop on sonic interactions for virtual environments …, 2015 | 32 | 2015 |
Analysis of ReGEN as a graph-rewriting system for quest generation B Kybartas, C Verbrugge IEEE Transactions on Computational Intelligence and AI in Games 6 (2), 228-242, 2013 | 30 | 2013 |
A semantic foundation for mixed-initiative computational storytelling B Kybartas, R Bidarra International Conference on Interactive Digital Storytelling, 162-169, 2015 | 19 | 2015 |
Subject and subjectivity: A conversational game using possible worlds B Kybartas, C Verbrugge, J Lessard International Conference on Interactive Digital Storytelling, 332-335, 2017 | 8 | 2017 |
Tension space analysis for emergent narrative BA Kybartas, C Verbrugge, J Lessard IEEE Transactions on Games 13 (2), 146-159, 2020 | 5 | 2020 |
Expressive range analysis of a possible worlds driven emergent narrative system B Kybartas, C Verbrugge, J Lessard International Conference on Interactive Digital Storytelling, 473-477, 2018 | 3 | 2018 |
BloxAR: augment your social life! NC Bakker, JRS da Camara, M van Elsas, LJ Helsloot, G Spek, ... Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014 | 3 | 2014 |
TaleBox–a mobile game for mixed-initiative story creation O Castańo, B Kybartas, R Bidarra Proceedings of DiGRA-FDG, 2016 | 2 | 2016 |
Integrating semantics and narrative world generation. BA Kybartas, R Bidarra, E Eisemann FDG, 2014 | 2 | 2014 |
Integrating formal qualitative analysis techniques within a procedural narrative generation system BA Kybartas, C Verbrugge Ninth Artificial Intelligence and Interactive Digital Entertainment Conference, 2013 | 2 | 2013 |
Story and plot generation B Kybartas Procedural Generation in Game Design, 187-197, 2017 | 1 | 2017 |
Taxi trouble: communication is key R van Bekkum, TLM Brands, SS Jahanshahi, ACA Mauricio, ... Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014 | 1 | 2014 |
Design and analysis of ReGEN a narrative generation tool B Kybartas | 1 | 2013 |
A sketch-based tool for authoring and analyzing emergent narratives B Kybartas, C Verbrugge, J Lessard Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020 | | 2020 |
February 9, 2016 B Kybartas | | 2016 |