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Olana Missura
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Player modeling for intelligent difficulty adjustment
O Missura, T Gärtner
Discovery Science: 12th International Conference, DS 2009, Porto, Portugal …, 2009
1422009
Predicting dynamic difficulty
O Missura, T Gärtner
Advances in neural information processing systems 24, 2011
382011
Dynamic difficulty adjustment
O Missura
Universitäts-und Landesbibliothek Bonn, 2015
242015
Graph Grammars for Super Mario Bros Levels
S Londoño, O Missura
International Conference on the Foundations of Digital Games, 2015
182015
Effective parallelisation for machine learning
M Kamp, M Boley, O Missura, T Gärtner
Advances in Neural Information Processing Systems 30, 2017
162017
Automatic discretization of actions and states in Monte-Carlo tree search
G Van den Broeck, K Driessens
Proceedings of the ECML/PKDD 2011 Workshop on Machine Learning and Data …, 2011
162011
Dynamic difficulty for checkers and Chinese chess
L Ilici, J Wang, O Missura, T Gärtner
IEEE Conference on Computational Intelligence and Games (CIG), 55-62, 2012
132012
Online adaptive agent for connect four
O Missura, T Gaertner
Proceedings of the 4th international conference on games research and …, 2008
112008
Offline Learning for Online Difficulty Prediction
M Mladenov, O Missura
MLG 2010: the International Workshop on Machine Learning and Games, 2010
62010
Racing tracks improvisation
JJ Wang, O Missura
IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2014
42014
Context-Based clustering of image search results
H Wang, O Missura, T Gärtner, S Wrobel
KI 2009: Advances in Artificial Intelligence: 32nd Annual German Conference …, 2009
42009
Adaptive Agents in the Context of Connect Four.
O Missura, T Gärtner
LWA 2007: Lernen - Wissen - Adaption, 165-166, 2007
32007
Online Optimisation in Convexity Spaces
T Gärtner, O Missura
NIPS Workshop on Discrete and Combinatorial Problems in Machine Learning, 2014
22014
Games with Dynamic Difficulty Adjustment through the Use of POMDP
R Goetschalckx, O Missura, J Hoey, T Gaertner
MLG 2010: the International Workshop on Machine Learning and Games, 2010
2010
Classification on Graphs for Dynamic Difficulty Adjustment: More Questions Than Answers
O Missura, T Gärtner
7th International Workshop on Mining and Learning with Graphs, 2009
2009
Player modeling for intelligent difficulty adjustment (resubmission)
O Missura, T Gärtner
KDML 2009, 76, 2009
2009
Towards Engaging Games.
O Missura, K Kersting, T Gärtner
LWA 2008 - Workshop-Woche: Lernen, Wissen & Adaptivität 448, 77-83, 2008
2008
Towards Engaging MDPs
O Missura, K Kersting, T Gärtner
Workshop on Artificial Intelligence in Games, 55, 2008
2008
and Gärtner, Thomas (2017) Radon machines: effective parallelisation for machine learning. Advances in Neural Information Processing Systems, 30. ISSN 1049-5258
M Kamp, M Boley, O Missura
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