SottoVoce: An ultrasound imaging-based silent speech interaction using deep neural networks N Kimura, M Kono, J Rekimoto Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 122 | 2019 |
Design guideline for developing safe systems that apply electricity to the human body M Kono, T Takahashi, H Nakamura, T Miyaki, J Rekimoto ACM Transactions on Computer-Human Interaction (TOCHI) 25 (3), 1-36, 2018 | 51 | 2018 |
In-pulse: inducing fear and pain in virtual experiences M Kono, T Miyaki, J Rekimoto Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018 | 24 | 2018 |
Design and study of a multi-channel electrical muscle stimulation toolkit for human augmentation M Kono, Y Ishiguro, T Miyaki, J Rekimoto Proceedings of the 9th Augmented Human International Conference, 1-8, 2018 | 23 | 2018 |
Post-data augmentation to improve deep pose estimation of extreme and wild motions K Toyoda, M Kono, J Rekimoto 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1570-1574, 2019 | 13 | 2019 |
Lapillus bug: Creature-like behaving particles based on interactive mid-air acoustic manipulation M Kono, T Hoshi, Y Kakehi Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014 | 8 | 2014 |
wavEMS: Improving Signal Variation Freedom of Electrical Muscle Stimulation M Kono, J Rekimoto 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1529-1532, 2019 | 7 | 2019 |
Jackin airsoft: Localization and view sharing for strategic sports M Kono, T Miyaki, J Rekimoto Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017 | 7 | 2017 |
Deep dive: Deep-neural-network-based video extension for immersive head-mounted display experiences N Kimura, M Kono, J Rekimoto Proceedings of the 8th ACM international symposium on pervasive displays, 1-7, 2019 | 6 | 2019 |
Flufy: Recyclable and edible rapid prototyping using fluffed sugar N Hamanishi, M Kono, S Suwa, T Miyaki, J Rekimoto Companion Proceedings of the 23rd International Conference on Intelligent …, 2018 | 5 | 2018 |
Playful engagement for public spaces: A case study on a mall escalator K Araake, M Kono, E Iwata, N Sasaki Proceedings of the ACM on Human-Computer Interaction 5 (ISS), 1-19, 2021 | 4 | 2021 |
Pre-Eating Play: Fabrication Experiences for Playful Human-Food Interaction M Kono, O Kabashima, N Sasaki, J Yamaoka Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020 | 4 | 2020 |
tamable looper: Creature-like expressions and interactions by movement and deformation of clusters of sphere magnets M Kono, Y Kakehi ACM SIGGRAPH 2012 Posters, 1-1, 2012 | 4 | 2012 |
Shooting swimmers using aerial and underwater drone for 3D pose estimation K Toyoda, M Kono, J Rekimoto 1st International Workshop on Human-Drone Interaction, 2019 | 3 | 2019 |
Using deep-neural-network to extend videos for head-mounted display experiences N Kimura, M Kono, J Rekimoto Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018 | 3 | 2018 |
Is it Fun?: Understanding Enjoyment in Non-Game HCI Research M Kono, K Araake arXiv preprint arXiv:2209.02308, 2022 | 2 | 2022 |
Intentiō: power distribution through a potentialized human body M Kono, H Nakamura, J Rekimoto Proceedings of the 8th Augmented Human International Conference, 1-10, 2017 | 2 | 2017 |
1P2-W08 鉛直壁面付近に生じた定在波によるマイクロ粒子の音響マニピュレーション 星貴之, 河野通就, 落合陽一 ロボティクス・メカトロニクス講演会講演概要集 2015, _1P2-W08_1-_1P2-W08_2, 2015 | 2 | 2015 |
Vcposer: Interactive pose generation of virtual characters corresponding to human pose input M Kono, N Morimoto, R Kaku Proceedings of the 28th ACM Symposium on Virtual Reality Software and …, 2022 | 1 | 2022 |
Fibritary: Rotary Jet-Spinning for Personal Fiber Fabrication N Hamanishi, M Kono, S Suwa, T Miyaki, J Rekimoto Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 1 | 2019 |