Are educational computer micro-games engaging and effective for knowledge acquisition at high-schools? A quasi-experimental study C Brom, M Preuss, D Klement Computers & Education 57 (3), 1971-1988, 2011 | 305 | 2011 |
Mandatory home education during the COVID-19 lockdown in the Czech Republic: A rapid survey of 1st-9th graders' parents C Brom, J Lukavský, D Greger, T Hannemann, J Straková, R Švaříček Frontiers in Education 5, 553383, 2020 | 216 | 2020 |
Implementing digital game-based learning in schools: augmented learning environment of ‘Europe 2045’ C Brom, V Šisler, R Slavík Multimedia systems 16, 23-41, 2010 | 178 | 2010 |
Pogamut 3 can assist developers in building AI (not only) for their videogame agents J Gemrot, R Kadlec, M Bída, O Burkert, R Píbil, J Havlíček, L Zemčák, ... Agents for games and simulations: Trends in techniques, concepts and design …, 2009 | 138 | 2009 |
How effective is emotional design? A meta-analysis on facial anthropomorphisms and pleasant colors during multimedia learning C Brom, T Starkova, SK D'Mello Educational Research Review 25, 100-119, 2018 | 134 | 2018 |
Flow, social interaction anxiety and salivary cortisol responses in serious games: A quasi-experimental study C Brom, M Buchtová, V Šisler, F Děchtěrenko, R Palme, LM Glenk Computers & Education 79, 69-100, 2014 | 101 | 2014 |
What does your actor remember? Towards characters with a full episodic memory C Brom, K Pešková, J Lukavský Virtual Storytelling. Using Virtual Reality Technologies for Storytelling …, 2007 | 68 | 2007 |
Petri-nets for game plot C Brom, A Abonyi Proceedings of AISB artificial intelligence and simulation behaviour …, 2006 | 67 | 2006 |
You like it, you learn it: affectivity and learning in competitive social role play gaming C Brom, V Šisler, M Slussareff, T Selmbacherová, Z Hlávka International Journal of Computer-Supported Collaborative Learning 11, 313-348, 2016 | 64 | 2016 |
Big Five Inventory: Základní psychometrické charakteristiky české verze BFI-44 a BFI-10. M Hřebíčková, M Jelínek, M Blatný, C Brom, I Burešová, S Graf, ... Ceskoslovenska Psychologie 60 (6), 2016 | 62 | 2016 |
A virtual reality task based on animal research–spatial learning and memory in patients after the first episode of schizophrenia I Fajnerová, M Rodriguez, D Levčík, L Konrádová, P Mikoláš, C Brom, ... Frontiers in behavioral neuroscience 8, 157, 2014 | 62 | 2014 |
Enjoyment or involvement? Affective-motivational mediation during learning from a complex computerized simulation C Brom, F Děchtěrenko, N Frollová, T Stárková, E Bromová, SK D’Mello Computers & Education 114, 236-254, 2017 | 53 | 2017 |
Posh tools for game agent development by students and non-programmers C Brom, J Gemrot, M Bida, O Burkert, SJ Partington, JJ Bryson The Nineth International Computer Games Conference: AI, Mobile, Educational …, 2006 | 50 | 2006 |
Designing an educational game: Case study of’Europe 2045’ V Šisler, C Brom Transactions on edutainment I, 1-16, 2008 | 48 | 2008 |
Hierarchical petri nets for story plots featuring virtual humans DBD Balas, C Brom, A Abonyi, J Gemrot Proceedings of the AAAI Conference on Artificial Intelligence and …, 2008 | 44 | 2008 |
Gamifying a simulation: Do a game goal, choice, points, and praise enhance learning? C Brom, T Stárková, E Bromová, F Děchtěrenko Journal of Educational Computing Research 57 (6), 1575-1613, 2019 | 39 | 2019 |
Story Manager in ‘Europe 2045 ‘Uses Petri Nets C Brom, V Šisler, T Holan International Conference on Virtual Storytelling, 38-50, 2007 | 38 | 2007 |
Inspect, edit and debug PDDL documents: Simply and efficiently with PDDL studio T Plch, M Chomut, C Brom, R Barták System Demonstrations and Exhibits at ICAPS, 15-18, 2012 | 37 | 2012 |
Simulation level of detail for virtual humans C Brom, O Šerý, T Poch Intelligent Virtual Agents: 7th International Conference, IVA 2007 Paris …, 2007 | 35 | 2007 |
Anthropomorphisms in multimedia learning: Attract attention but do not enhance learning? T Stárková, J Lukavský, O Javora, C Brom Journal of Computer Assisted Learning 35 (4), 555-568, 2019 | 34 | 2019 |