Hannah R. Marston
TitleCited byYear
Interactive videogame technologies to support independence in the elderly: A narrative review
HR Marston, ST Smith
GAMES FOR HEALTH: Research, Development, and Clinical Applications 1 (2 …, 2012
552012
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, HR Marston, A Ejupi, H de Rosario, M Kroll, ...
BMC geriatrics 14 (1), 91, 2014
522014
ICT-based system to predict and prevent falls (iStoppFalls): results from an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, A Ejupi, H de Rosario, M Kroll, HR Marston, ...
European review of aging and physical activity 12 (1), 10, 2015
332015
Design recommendations for digital game design within an ageing society
HR Marston
Educational Gerontology 39 (2), 103-118, 2013
302013
Digital gaming perspectives of older adults: Content vs. interaction
HR Marston
Educational Gerontology 39 (3), 194-208, 2013
292013
Exploring user experience and technology acceptance for a fall prevention system: results from a randomized clinical trial and a living lab
DD Vaziri, K Aal, C Ogonowski, T Von Rekowski, M Kroll, HR Marston, ...
European review of aging and physical activity 13 (1), 6, 2016
272016
The importance of personal possessions for the development of a sense of home of nursing home residents
J Van Hoof, ML Janssen, CMC Heesakkers, W Van Kersbergen, ...
Journal of Housing for the Elderly 30 (1), 35-51, 2016
252016
The design of a purpose-built exergame for fall prediction and prevention for older people
HR Marston, A Woodbury, YJ Gschwind, M Kroll, D Fink, S Eichberg, ...
European review of aging and physical activity 12 (1), 13, 2015
192015
Understanding the Nintendo Wii and Microsoft Kinect consoles in long-term care facilities
HR Marston, S Greenlay, J van Hoof
Technology and Disability 25 (2), 77-85, 2013
192013
Breaking down barriers: Hospice palliative care as a human right in Canada
S Freeman, G Heckman, PJ Naus, HR Marston
Educational Gerontology 39 (4), 241-249, 2013
172013
Blogging into retirement: Using qualitative online research methods to understand leisure among baby boomers
MR Genoe, T Liechty, HR Marston, V Sutherland
Journal of Leisure Research 48 (1), 15-34, 2016
162016
Physically active leisure and the transition to retirement: The value of context
T Liechty, MR Genoe, HR Marston
Annals of Leisure Research 20 (1), 23-38, 2017
152017
Picture your nursing home: exploring the sense of home of older residents through photography
J Van Hoof, MM Verhagen, EJM Wouters, HR Marston, MD Rijnaard, ...
Journal of aging research 2015, 2015
152015
Older adults as 21st century game designers
HR Marston
The Computer Games Journal 1 (1), 90-102, 2012
152012
Ambient assisted living and care in The Netherlands: the voice of the user
J Van Hoof, EJM Wouters, HR Marston, B Vanrumste, RA Overdiep
International Journal of Ambient Computing and Intelligence (IJACI) 3 (4), 25-40, 2011
152011
Technology use, adoption and behavior in older adults: Results from the iStoppFalls project
HR Marston, M Kroll, D Fink, H de Rosario, YJ Gschwind
Educational Gerontology 42 (6), 371-387, 2016
142016
Flow experience of older adults using the iStoppFalls exergame
HR Marston, M Kroll, D Fink, YJ Gschwind
Games and Culture 11 (1-2), 201-222, 2016
122016
Centenarian self-perceptions of factors responsible for attainment of extended health and longevity
S Freeman, J Garcia, HR Marston
Educational Gerontology 39 (10), 717-728, 2013
122013
A scoping review of digital gaming research involving older adults aged 85 and older
HR Marston, S Freeman, KA Bishop, CL Beech
Games for health journal 5 (3), 157-174, 2016
112016
Wii like to play too: Computer gaming habits of older adults
HR Marston
Teesside University, 2010
102010
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Articles 1–20