Hannah R. Marston
TitleCited byYear
Interactive videogame technologies to support independence in the elderly: A narrative review
HR Marston, ST Smith
GAMES FOR HEALTH: Research, Development, and Clinical Applications 1 (2 …, 2012
522012
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, HR Marston, A Ejupi, H de Rosario, M Kroll, ...
BMC geriatrics 14 (1), 91, 2014
482014
Digital gaming perspectives of older adults: Content vs. interaction
HR Marston
Educational Gerontology 39 (3), 194-208, 2013
282013
Design recommendations for digital game design within an ageing society
HR Marston
Educational Gerontology 39 (2), 103-118, 2013
282013
ICT-based system to predict and prevent falls (iStoppFalls): results from an international multicenter randomized controlled trial
YJ Gschwind, S Eichberg, A Ejupi, H de Rosario, M Kroll, HR Marston, ...
European review of aging and physical activity 12 (1), 10, 2015
262015
Exploring user experience and technology acceptance for a fall prevention system: results from a randomized clinical trial and a living lab
DD Vaziri, K Aal, C Ogonowski, T Von Rekowski, M Kroll, HR Marston, ...
European review of aging and physical activity 13 (1), 6, 2016
232016
The importance of personal possessions for the development of a sense of home of nursing home residents
J Van Hoof, ML Janssen, CMC Heesakkers, W Van Kersbergen, ...
Journal of Housing for the Elderly 30 (1), 35-51, 2016
222016
The design of a purpose-built exergame for fall prediction and prevention for older people
HR Marston, A Woodbury, YJ Gschwind, M Kroll, D Fink, S Eichberg, ...
European review of aging and physical activity 12 (1), 13, 2015
172015
Breaking down barriers: Hospice palliative care as a human right in Canada
S Freeman, G Heckman, PJ Naus, HR Marston
Educational Gerontology 39 (4), 241-249, 2013
172013
Understanding the Nintendo Wii and Microsoft Kinect consoles in long-term care facilities
HR Marston, S Greenlay, J van Hoof
Technology and Disability 25 (2), 77-85, 2013
152013
Ambient assisted living and care in The Netherlands: the voice of the user
J Van Hoof, EJM Wouters, HR Marston, B Vanrumste, RA Overdiep
International Journal of Ambient Computing and Intelligence (IJACI) 3 (4), 25-40, 2011
152011
Older adults as 21st century game designers
HR Marston
The Computer Games Journal 1 (1), 90-102, 2012
142012
Blogging into retirement: Using qualitative online research methods to understand leisure among baby boomers
MR Genoe, T Liechty, HR Marston, V Sutherland
Journal of Leisure Research 48 (1), 15-34, 2016
132016
Picture your nursing home: exploring the sense of home of older residents through photography
J Van Hoof, MM Verhagen, EJM Wouters, HR Marston, MD Rijnaard, ...
Journal of aging research 2015, 2015
132015
Centenarian self-perceptions of factors responsible for attainment of extended health and longevity
S Freeman, J Garcia, HR Marston
Educational Gerontology 39 (10), 717-728, 2013
122013
Physically active leisure and the transition to retirement: The value of context
T Liechty, MR Genoe, HR Marston
Annals of Leisure Research 20 (1), 23-38, 2017
112017
A scoping review of digital gaming research involving older adults aged 85 and older
HR Marston, S Freeman, KA Bishop, CL Beech
Games for health journal 5 (3), 157-174, 2016
112016
Wii like to play too: Computer gaming habits of older adults
HR Marston
Teesside University, 2010
102010
Flow experience of older adults using the iStoppFalls exergame
HR Marston, M Kroll, D Fink, YJ Gschwind
Games and Culture 11 (1-2), 201-222, 2016
92016
Technology use, adoption and behavior in older adults: Results from the iStoppFalls project
HR Marston, M Kroll, D Fink, H de Rosario, YJ Gschwind
Educational Gerontology 42 (6), 371-387, 2016
82016
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