Frederick W.B. Li
Frederick W.B. Li
University of Durham, United Kingdom
Verified email at durham.ac.uk - Homepage
TitleCited byYear
Failure rates in introductory programming revisited
C Watson, FWB Li
Proceedings of the 2014 conference on Innovation & technology in computer …, 2014
2952014
A multi-server architecture for distributed virtual walkthrough
B Ng, A Si, RWH Lau, FWB Li
Proceedings of the ACM symposium on Virtual reality software and technology …, 2002
1572002
Technology supports for distributed and collaborative learning over the internet
Q Li, RWH Lau, TK Shih, FWB Li
ACM Transactions on Internet Technology (TOIT) 8 (2), 5, 2008
1022008
Predicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior
C Watson, FWB Li, JL Godwin
Advanced Learning Technologies (ICALT), 2013 IEEE 13th International …, 2013
1012013
Recent development in multimedia e-learning technologies
RWH Lau, NY Yen, F Li, B Wah
World Wide Web 17 (2), 189-198, 2014
822014
No tests required: comparing traditional and dynamic predictors of programming success.
C Watson, FWB Li, JL Godwin
Association for Computing Machinery (ACM), 2014
822014
Supporting continuous consistency in multiplayer online games
FWB Li, LWF Li, RWH Lau
Proceedings of the 12th annual ACM international conference on Multimedia …, 2004
532004
Bluefix: Using crowd-sourced feedback to support programming students in error diagnosis and repair
C Watson, FWB Li, JL Godwin
International Conference on Web-Based Learning, 228-239, 2012
522012
Game-based concept visualization for learning programming
FWB Li, C Watson
Proceedings of the third international ACM workshop on Multimedia …, 2011
502011
Guest editors' introduction: Emerging internet technologies for e-learning
Q Li, RWH Lau, BW Wah, H Ashman, EWC Leung, F Li, V Lee
IEEE Internet Computing 13 (4), 11-17, 2009
502009
Emerging web graphics standards and technologies
RWH Lau, F Li, TL Kunii, B Guo, B Zhang, N Magnenat-Thalmann, ...
IEEE Computer Graphics and Applications 23 (1), 66-75, 2003
372003
VSculpt: a distributed virtual sculpting environment for collaborative design
FWB Li, RWH Lau, FFC Ng
IEEE Transactions on Multimedia 5 (4), 570-580, 2003
362003
Game-on-demand:: An online game engine based on geometry streaming
FWB Li, RWH Lau, D Kilis, LWF Li
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2011
342011
A three-tier profiling framework for adaptive e-learning
FWB Li, RWH Lau, P Dharmendran
International Conference on Web-Based Learning, 235-244, 2009
332009
Large a collision detection framework for deformable objects
RWH Lau, O Chan, M Luk, FWB Li
Proceedings of the ACM symposium on Virtual reality software and technology …, 2002
302002
A Fine-Grained Outcome-based Learning Path Model
F Yang, FWB Li, RWH Lau
IEEE Trans. Systems, Man, and Cybernetics: Systems 44 (2), 235-245, 2014
282014
Multiserver support for large-scale distributed virtual environments
B Ng, RWH Lau, A Si, FWB Li
IEEE transactions on multimedia 7 (6), 1054-1065, 2005
282005
Interactive rendering of deforming NURBS surfaces
FWB Li, RWH Lau, M Green
Computer Graphics Forum 16, C47-C56, 1997
281997
GameOD: an internet based game-on-demand framework
FWB Li, RWH Lau, D Kilis
Proceedings of the ACM symposium on Virtual reality software and technology …, 2004
272004
A trajectory-preserving synchronization method for collaborative visualization
LWF Li, FWB Li, RWH Lau
IEEE transactions on visualization and computer graphics 12 (5), 989-996, 2006
262006
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Articles 1–20