Are cyberbullies less empathic? Adolescents' cyberbullying behavior and empathic responsiveness G Steffgen, A König, J Pfetsch, A Melzer Cyberpsychology, Behavior, and Social Networking 14 (11), 643-648, 2011 | 351 | 2011 |
Macbeth and the joystick: Evidence for moral cleansing after playing a violent video game M Gollwitzer, A Melzer Journal of Experimental Social Psychology 48 (6), 1356-1360, 2012 | 137 | 2012 |
Escaping reality through videogames is linked to an implicit preference for virtual over real-life stimuli J Deleuze, P Maurage, A Schimmenti, F Nuyens, A Melzer, J Billieux Journal of affective disorders 245, 1024-1031, 2019 | 105 | 2019 |
Superman vs. BAD man? The effects of empathy and game character in violent video games C Happ, A Melzer, G Steffgen Cyberpsychology, behavior, and social networking 16 (10), 774-778, 2013 | 101 | 2013 |
Trick with treat–Reciprocity increases the willingness to communicate personal data C Happ, A Melzer, G Steffgen Computers in Human Behavior 61, 372-377, 2016 | 79 | 2016 |
Parental mediation of children's television and video game use in Germany: Active and embedded in family processes VK Schaan, A Melzer Journal of Children and Media 9 (1), 58-76, 2015 | 75 | 2015 |
Comment on the global gaming industry's statement on ICD‐11 gaming disorder: a corporate strategy to disregard harm and deflect social responsibility? DL King, Gaming Industry Response Consortium Addiction 113 (11), 2145-1246, 2018 | 50 | 2018 |
Like the good or bad guy—Empathy in antisocial and prosocial games. C Happ, A Melzer, G Steffgen Psychology of Popular Media Culture 4 (2), 80, 2015 | 42 | 2015 |
The role of empathy for adolescents' cyberbullying behaviour G Steffgen, A König, J Pfetsch, A Melzer Kwartalnik Pedagogiczny= Pedagogical Quarterly 214 (4), 183-198, 2009 | 38 | 2009 |
Moral decision‐making in video games: A focus group study on player perceptions E Holl, S Bernard, A Melzer Human behavior and emerging technologies 2 (3), 278-287, 2020 | 34 | 2020 |
Spatial Cognition II: Integrating abstract theories, empirical studies, formal methods, and practical applications C Freksa, W Brauer, C Habel, KF Wender Springer Science & Business Media, 2003 | 33 | 2003 |
Empathy and violent video games: Aggression and prosocial behavior C Happ, A Melzer Springer, 2014 | 31 | 2014 |
The allure of the forbidden: Breaking taboos, frustration, and attraction to violent video games JL Whitaker, A Melzer, G Steffgen, BJ Bushman Psychological science 24 (4), 507-513, 2013 | 29 | 2013 |
Online Communities and Community Building MC Kindsmuller, S Leuchter, L Urbas Encyclopedia of Information Science and Technology, First Edition, 2203-2208, 2005 | 29 | 2005 |
Picture or word superiority effects in implicit memory: Levels of processing, attention and retrieval constraints W Wippich, A Melzer, S Mecklenbräuker Swiss Journal of Psychology 57 (1), 33-46, 1998 | 24 | 1998 |
Effects of emotional music on facial emotion recognition in children with Autism Spectrum Disorder (ASD) GL Wagener, M Berning, AP Costa, G Steffgen, A Melzer Journal of Autism and Developmental Disorders 51 (9), 3256-3265, 2021 | 21 | 2021 |
COVID-19-ein Virus nimmt Einfluss auf unsere Psyche: Einschätzungen und Maßnahmen aus psychologischer Perspektive C De Boer, O Del Fabbro, D Gassmann, G Gradwohl, ML Hale, E Holl, ... Kohlhammer Verlag, 2021 | 21 | 2021 |
Using iterative design and development for mobile learning systems in school projects A Melzer, L Hadley, M Glasemann, S Werner, T Winkler, M Herczeg Proceedings of ICEC CELDA 2007, 2007 | 20 | 2007 |
The mere exposure effect is sensitive to color information: evidence for color effects in a perceptual implicit memory test A Hupbach, A Melzer, O Hardt Experimental Psychology 53 (3), 233-245, 2006 | 19 | 2006 |
Psychological contract violation or basic need frustration? Psychological mechanisms behind the effects of workplace bullying PE Sischka, A Melzer, AF Schmidt, G Steffgen Frontiers in Psychology 12, 627968, 2021 | 18 | 2021 |