David Poirier-Quinot
David Poirier-Quinot
Associate Researcher, Sorbonne University, Paris
Verified email at sorbonne-universite.fr - Homepage
Title
Cited by
Cited by
Year
BlenderVR: Open-source framework for interactive and immersive VR
BFG Katz, DQ Felinto, D Touraine, D Poirier-Quinot, P Bourdot
2015 IEEE Virtual Reality (VR), 203-204, 2015
252015
Virtual reality performance auralization in a calibrated model of Notre-Dame Cathedral
BNJ Postma, D Poirier-Quinot, J Meyer, BFG Katz
EuroRegio2016, Porto, Portugal, 2016
232016
Augmented auralization: Complimenting auralizations with immersive virtual reality technologies
D Poirier-Quinot, BN Postma, BFG Katz
International Symposium on Music and Room Acoustics (ISMRA) 14, 1-10, 2016
222016
JSAmbisonics: A Web Audio library for interactive spatial sound processing on the web
A Politis, D Poirier-Quinot
Interactive Audio Systems Symposium, 2016
182016
The Anaglyph binaural audio engine
D Poirier-Quinot, BFG Katz
Audio Engineering Society Convention 144, 2018
142018
EVERTims: Open source framework for real-time auralization in architectural acoustics and virtual reality
D Poirier-Quinot, B Katz, M Noisternig
20th International Conference on Digital Audio Effects (DAFx-17), 2017
142017
An open-source audio renderer for 3D audio with hearing loss and hearing aid simulations
M Cuevas-Rodriguez, D Gonzalez-Toledo, E Rubia-Cuestas, C Garre, ...
AES Convention 142, 2017
122017
Impact of HRTF individualization on player per- formance in a VR shooter game I
D Poirier-Quinot, B Katz
AES Conference on Spatial Reproduction, 2018
92018
Blendercave: A Multimodal Scene Graph Editor For Virtual Reality
D Poirier-Quinot, D Touraine, BFG Katz
Proceedings of the International Conference on Auditory Display, 2013
92013
Impact of the visual rendering system on subjective auralization assessment in VR
D Thery, D Poirier-Quinot, BN Postma, BFG Katz
International Conference on Virtual Reality and Augmented Reality, 105-118, 2017
62017
EVERTims: Open source framework for real-time auralization in VR
D Poirier-Quinot, M Noisternig, BFG Katz
Proceedings of the 12th International Audio Mostly Conference on Augmented …, 2017
62017
Nü Soundworks: using spectators smartphones as a distributed network of speakers and sensors during live performances
D Poirier-Quinot, B Matuszewski, N Schnell, O Warusfel
52017
Comparative perceptual evaluation between different methods for implementing reverberation in a binaural context
L Picinali, A Wallin, Y Levtov, D Poirier-Quinot
Audio Engineering Society Convention 142, 2017
52017
Assessing the impact of head-related transfer function individualization on task performance: Case of a virtual reality shooter game
D Poirier-Quinot, B Katz
Journal of the Audio Engineering Society 68 (4), 248-260, 2020
42020
Perceptual comparison of ambisonics-based reverberation methods in binaural listening
I Engel, C Henry, SVA Garí, PW Robinson, D Poirier-Quinot, L Picinali
EAA Spatial Audio Signal Processing Symposium, 121-126, 2019
42019
The 3D Tune-In Toolkit–3D audio spatialiser, hearing loss and hearing aid simulations
M Cuevas-Rodríguez, D González-Toledo, E De La Rubia-Cuestas, ...
2018 IEEE 4th VR workshop on sonic interactions for virtual environments …, 2018
42018
Comparative study on the effect of parameter mapping sonification on perceived instabilities, efficiency, and accuracy in real-time interactive exploration of noisy data streams
D Poirier-Quinot, G Parseihian, BFG Katz
Displays 47, 2-11, 2017
42017
BlenderCAVE: A flexible open source authoring tool dedicated to multimodal virtual reality
D Poirier-Quinot, D Touraine, BFG Katz
Joint Virtual Reality Conference (JVRC), 19-22, 2013
42013
Virtual reconstructions of the Théâtre de l'Athénée for archeoacoustic study
B Katz, N Barteld, D Poirier-Quinot
Intl Cong on Acoustics (ICA), 2019
32019
Objective and perceptive evaluations of high-resolution room acoustic simulations and auralizations
BFG Katz, B Postma, D Thery, D Poirier-Quinot, P Luizard
Proc. Euronoise, 2107-2114, 2018
32018
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