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Ioannis Th. Paraskevopoulos, PhD FHEA FBCS SMIEEE
Ioannis Th. Paraskevopoulos, PhD FHEA FBCS SMIEEE
CTO of IGOODI SRL
Verified email at igoodi.it
Title
Cited by
Cited by
Year
Fall Prevention Intervention Technologies: A Conceptual Framework and Survey of the State of the Art
J Hamm, AG Money, A Atwal, I Paraskevopoulos
Journal of Biomedical Informatics, 2016
1452016
Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology
E Tsekleves, IT Paraskevopoulos, A Warland, C Kilbride
Disability and Rehabilitation: Assistive Technology 11 (5), 413-422, 2014
762014
Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors
IT Paraskevopoulos, E Tsekleves, C Craig, C Whyatt, J Cosmas
Entertainment Computing 5 (4), 413-424, 2014
752014
The feasibility, acceptability and preliminary efficacy of a low-cost, virtual-reality based, upper-limb stroke rehabilitation device: a mixed methods study
A Warland, I Paraskevopoulos, E Tsekleves, J Ryan, A Nowicky, J Griscti, ...
Disability and rehabilitation 41 (18), 2119-2134, 2019
392019
The Use of the Nintendo Wii in Motor Rehabilitation for Virtual Reality Interventions: A Literature Review
E Tsekleves, A Warland, C Kilbride, I Paraskevopoulos, D Skordoulis
Virtual, Augmented Reality and Serious Games for Healthcare 1, 321-344, 2014
222014
Virtual Reality-based holistic framework: a tool for participatory development of customised playful therapy sessions for motor rehabilitation
I Paraskevopoulos, E Tsekleves, A Warland, C Kilbride
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th …, 2016
192016
The interplay between IoT and serious games towards personalised healthcare
EI Konstantinidis, AS Billis, IT Paraskevopoulos, PD Bamidis
Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th …, 2017
182017
Use of gaming sensors and customised exergames for Parkinson's Disease rehabilitation: a proposed virtual reality framework
I Paraskevopoulos, E Tsekleves
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th …, 2013
182013
Wii Your Health: A Low-Cost Wireless System for Home Rehabilitation after Stroke using Wii Remotes with its Expansions and Blender
E Tsekleves, D Skordoulis, I Paraskevopoulos, C Kilbride
Proceedings of The 8th IASTED International Conference on Biomedical …, 2011
152011
Recalibrating disparities in perceived and actual balance abilities in older adults: a mixed-methods evaluation of a novel exergaming intervention
TJ Ellmers, IT Paraskevopoulos, AM Williams, WR Young
Journal of NeuroEngineering and Rehabilitation 15 (1), 26, 2018
142018
Beyond Virtual Museums: Adopting Serious Games and Extended Reality
S Doukianou, D Daylamani-Zad, I Paraskevopoulos
Visual Computing for Cultural Heritage, 283, 2020
132020
The gamification of accessibility design: A proposed framework
F Spyridonis, D Daylamani-Zad, IT Paraskevopoulos
Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th …, 2017
102017
Solar Soldier: Virtual Reality Simulations and Guidelines for the Integration of Photovoltaic Technology on the Modern Infantry Soldier
I Paraskevopoulos, E Tsekleves
Simulation and Modeling Methodologies, Technologies and Applications, 141-154, 2014
102014
Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games
D Daylamani-Zad, LB Graham, IT Paraskevopoulos
Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th …, 2017
92017
Measuring standing balance in multiple sclerosis: Further progress towards an automatic and reliable method in clinical practice
PM Keune, WR Young, IT Paraskevopoulos, S Hansen, J Muenssinger, ...
Journal of the neurological sciences 379, 157-162, 2017
92017
How are service users instructed to measure home furniture for provision of minor assistive devices?
A Atwal, A Mcintyre, G Spiliotopoulou, A Money, I Paraskevopulos
Disability and Rehabilitation: Assistive Technology 12 (2), 153-159, 2016
92016
Ultrasonic-Based Environmental Perception for Mobile 5G-Oriented XR Applications
L Davoli, I Paraskevopoulos, C Campanella, S Bauro, T Vio, A Abrardo, ...
Sensors 21 (4), 1329, 2021
72021
Chain of command in autonomous cooperative agents for battles in real-time strategy games
D Daylamani-Zad, LB Graham, IT Paraskevopoulos
Journal of Computers in Education, 1-32, 2018
72018
Personalised stroke rehabilitation intervention using open source 3D software and the Wii Remote Plus
E Tsekleves, D Skordoulis, I Paraskevopoulos, C Kilbride, A Warland
Proc. 9th Intl Conf. Disabil. Virtual Real. Assoc. Technol., Laval, France, 2012
72012
Integratingfall-risk assessments within a simple balance exergame
TJ Ellmers, WR Young, IT Paraskevopoulos
Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th …, 2017
62017
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