Richard Bartle
Richard Bartle
Honorary Professor of Computer Game Design, University of Essex
Verified email at essex.ac.uk - Homepage
Title
Cited by
Cited by
Year
Hearts, clubs, diamonds, spades: Players who suit MUDs
R Bartle
Journal of MUD research 1 (1), 19, 1996
31421996
Designing virtual worlds
RA Bartle
New Riders, 2004
22322004
Virtual worlds: Why people play
R Bartle
Massively multiplayer game development 2 (1), 3-18, 2005
1702005
Interactive multi-user computer games
R Bartle
December, 1990
1381990
3. Virtual Worldliness
RA Bartle
The State of Play, 31-54, 2006
1202006
Pitfalls of virtual property
RA Bartle
Np, Apr, 2004
1192004
Early MUD history
R Bartle
En ligne.< http://www. mud. co. uk/richard/mudhist. htm, 1990
1131990
From MUDs to MMORPGs: The history of virtual worlds
RA Bartle
International handbook of internet research, 23-39, 2009
812009
Beyond game design: nine steps towards creating better videogames
RA Bartle
Nelson Education, 2009
692009
Hearts, clubs, diamonds, spades: players who suit MUDs. 1996
R Bartle
The Game Design Reader: A Rules of Play anthology, 754-787, 2003
512003
Why Governments aren’t Gods and Gods aren’t Governments
RA Bartle
First Monday 7, 2006
392006
Evaluating and modelling hanabi-playing agents
J Walton-Rivers, PR Williams, R Bartle, D Perez-Liebana, SM Lucas
2017 IEEE Congress on Evolutionary Computation (CEC), 1382-1389, 2017
372017
Alice and Dorothy play together
R Bartle
MIT Press, 2009
232009
Presence and flow: Ill-fitting clothes for virtual worlds
R Bartle
TechnÚ: Research in philosophy and technology 10 (3), 39-54, 2007
232007
Understanding the limits of theory
R Bartle
Delmar, 2009
202009
A self of sense
R Bartle
Available on April 9, 2005, 2003
202003
Not yet you fools
R Bartle
Game+ Girl= Advance 28, 964-986, 2003
192003
A" Digital Culture, Play and Identity: A World of Warcraft Reader" Reader
R Bartle
Game Studies 10 (1), 2010
172010
Gamification: Too much of a good thing
R Bartle
Digital Shoreditch, 2011
152011
MMOs from the inside out
R Bartle
The History, Design, Fun, and Art of Massively-Multiplayer Online Roleá…, 2016
132016
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