Ye Pan
Ye Pan
Associate Research Scientist, Disney Research
Verified email at disney.com - Homepage
Title
Cited by
Cited by
Year
The impact of a self-avatar on cognitive load in immersive virtual reality
A Steed, Y Pan, F Zisch, W Steptoe
2016 IEEE virtual reality (VR), 67-76, 2016
962016
An ‘in the wild’experiment on presence and embodiment using consumer virtual reality equipment
A Steed, S Frlston, MM Lopez, J Drummond, Y Pan, D Swapp
IEEE transactions on visualization and computer graphics 22 (4), 1406-1414, 2016
962016
The impact of self-avatars on trust and collaboration in shared virtual environments
Y Pan, A Steed
PloS one 12 (12), e0189078, 2017
432017
A comparison of avatar-, Video-, and robot-Mediated interaction on Users’ Trust in expertise
Y Pan, A Steed
Frontiers in Robotics and AI 3, 12, 2016
352016
Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction
Y Pan, W Steptoe, A Steed
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
332014
A gaze-preserving situated multiview telepresence system
Y Pan, A Steed
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
292014
“We wait”—the impact of character responsiveness and self embodiment on presence and interest in an immersive news experience
A Steed, Y Pan, Z Watson, M Slater
Frontiers in Robotics and AI 5, 112, 2018
252018
Preserving gaze direction in teleconferencing using a camera array and a spherical display
Y Pan, A Steed
2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of …, 2012
192012
Symmetric telepresence using robotic humanoid surrogates
A Nagendran, A Steed, B Kelly, Y Pan
Computer Animation and Virtual Worlds 26 (3-4), 271-280, 2015
182015
How foot tracking matters: The impact of an animated self-avatar on interaction, embodiment and presence in shared virtual environments
Y Pan, A Steed
Frontiers in Robotics and AI 6, 104, 2019
152019
Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display
Y Pan, A Steed
International Journal of Human-Computer Studies 86, 138-148, 2016
112016
A surround video capture and presentation system for preservation of eye-gaze in teleconferencing applications
Y Pan, O Oyekoya, A Steed
Presence: Teleoperators and Virtual Environments 24 (1), 24-43, 2015
112015
An empirical study on display ad impression viewability measurements
W Zhang, Y Pan, T Zhou, J Wang
arXiv preprint arXiv:1505.05788, 2015
102015
Empowerment and embodiment for collaborative mixed reality systems
Y Pan, D Sinclair, K Mitchell
Computer Animation and Virtual Worlds, e1838, 2018
92018
The Rocketbox library and the utility of freely available rigged avatars
M Gonzalez-Franco, E Ofek, Y Pan, A Antley, A Steed, B Spanlang, ...
Frontiers in virtual reality 1 (article 561558), 1-23, 2020
82020
Avatar type affects performance of cognitive tasks in virtual reality
Y Pan, A Steed
25th ACM Symposium on Virtual Reality Software and Technology, 1-4, 2019
72019
Enabling grasp action: Generalized quality evaluation of grasp stability via contact stiffness from contact mechanics insight
H Dong, C Qiu, DK Prasad, Y Pan, J Dai, IM Chen
Mechanism and Machine Theory 134, 625-644, 2019
52019
Preserving gaze direction in teleconferencing using a camera array and a spherical display. In 2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D …
Y Pan, A Steed
IEEE, 2012
52012
Accurate and fast classification of foot gestures for virtual locomotion
X Shi, J Pan, Z Hu, J Lin, S Guo, M Liao, Y Pan, L Liu
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
32019
Pose-guided person image synthesis in the non-iconic views
C Xu, Y Fu, C Wen, Y Pan, YG Jiang, X Xue
IEEE Transactions on Image Processing 29, 9060-9072, 2020
22020
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Articles 1–20