Ye Pan
Ye Pan
Associate Research Scientist, Disney Research
Verified email at disney.com - Homepage
Title
Cited by
Cited by
Year
An ‘in the wild’experiment on presence and embodiment using consumer virtual reality equipment
A Steed, S Frlston, MM Lopez, J Drummond, Y Pan, D Swapp
IEEE transactions on visualization and computer graphics 22 (4), 1406-1414, 2016
722016
The impact of a self-avatar on cognitive load in immersive virtual reality
A Steed, Y Pan, F Zisch, W Steptoe
2016 IEEE Virtual Reality (VR), 67-76, 2016
702016
Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction
Y Pan, W Steptoe, A Steed
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
322014
The impact of self-avatars on trust and collaboration in shared virtual environments
Y Pan, A Steed
PloS one 12 (12), e0189078, 2017
282017
A gaze-preserving situated multiview telepresence system
Y Pan, A Steed
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
272014
A comparison of avatar-, Video-, and robot-Mediated interaction on Users’ Trust in expertise
Y Pan, A Steed
Frontiers in Robotics and AI 3, 12, 2016
262016
Preserving gaze direction in teleconferencing using a camera array and a spherical display
Y Pan, A Steed
2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of …, 2012
192012
“We wait”—the impact of character responsiveness and self embodiment on presence and interest in an immersive news experience
A Steed, Y Pan, Z Watson, M Slater
Frontiers in Robotics and AI 5, 112, 2018
172018
Symmetric telepresence using robotic humanoid surrogates
A Nagendran, A Steed, B Kelly, Y Pan
Computer Animation and Virtual Worlds 26 (3-4), 271-280, 2015
152015
A surround video capture and presentation system for preservation of eye-gaze in teleconferencing applications
Y Pan, O Oyekoya, A Steed
Presence 24 (1), 24-43, 2015
112015
An empirical study on display ad impression viewability measurements
W Zhang, Y Pan, T Zhou, J Wang
arXiv preprint arXiv:1505.05788, 2015
92015
Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display
Y Pan, A Steed
International Journal of Human-Computer Studies 86, 138-148, 2016
82016
How foot tracking matters: The impact of an animated self-avatar on interaction, embodiment and presence in shared virtual environments
Y Pan, A Steed
Frontiers in Robotics and AI 6, 104, 2019
72019
Empowerment and embodiment for collaborative mixed reality systems
Y Pan, D Sinclair, K Mitchell
Computer Animation and Virtual Worlds, e1838, 2018
72018
Preserving gaze direction in teleconferencing using a camera array and a spherical display. In 2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D …
Y Pan, A Steed
IEEE, 2012
52012
Avatar type affects performance of cognitive tasks in virtual reality
Y Pan, A Steed
25th ACM Symposium on Virtual Reality Software and Technology, 1-4, 2019
32019
Accurate and fast classification of foot gestures for virtual locomotion
X Shi, J Pan, Z Hu, J Lin, S Guo, M Liao, Y Pan, L Liu
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
32019
Enabling grasp action: Generalized quality evaluation of grasp stability via contact stiffness from contact mechanics insight
H Dong, C Qiu, DK Prasad, Y Pan, J Dai, IM Chen
Mechanism and Machine Theory 134, 625-644, 2019
22019
PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation
Y Pan, K Mitchell
2020 IEEE Virtual Reality (VR), 2020
12020
Improving VIP viewer Gaze Estimation and Engagement Using Adaptive Dynamic Anamorphosis
Y Pan, K Mitchell
International Journal of Human-Computer Studies, 102563, 2020
2020
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