Follow
Alan Tapscott
Alan Tapscott
Verified email at upf.edu
Title
Cited by
Cited by
Year
Empirical evidence of the limits of automatic assessment of fictional ideation.
A Tapscott, J Gomez, C León, J Smailovic, M Znidarsic, P Gervás
C3GI@ ESSLLI, 2016
112016
Writing consistent stories based on structured multi-authored narrative spaces
A Tapscott, J Colàs, A Moghnieh, J Blat
2013 Workshop on Computational Models of Narrative, 2013
112013
Predicting the effects of suspenseful outcome for automatic storytelling
P Delatorre, C León, AG Salguero, A Tapscott
Knowledge-Based Systems 209, 106450, 2020
102020
The impact of context on affective norms: A case of study with suspense
P Delatorre, A Salguero, C León, A Tapscott
Frontiers in psychology 10, 461342, 2019
102019
Interaction and outcomes in collaborative storytelling systems: A framework, a field study, and a model
J Colás, A Tapscott, V Righi, A Moghnieh, J Blat
Computer Supported Cooperative Work (CSCW) 26, 627-662, 2017
82017
Shared narratives as a new interactive medium: Crosstale as a prototype for collaborative storytelling
J Colas, A Tapscott, A Moghnieh, J Blat
International Journal On Advances in Telecommunications 6 (1), 2013
82013
Yoway: Coupling narrative structure with physical exploration in multi-linear locative narratives
J Colás, A Tapscott, V Righi, A Moghnieh, J Blat
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
72016
Quantitative characteristics of human-written short stories as a metric for automated storytelling
C León, P Gervás, P Delatorre, A Tapscott
New generation computing 38, 635-671, 2020
62020
Modifying Entity Relationship Models for Collaborative Fiction Planning and its Impact on Potential Authors
A Tapscott, J Colàs, A Moghnieh, J Blat
2014 Workshop on Computational Models of Narrative, 2014
52014
CrossTale: Shared narratives as a new interactive medium
J Colàs, A Tapscott, A Moghnieh, J Blat
MMEDIA 2012, 114, 2012
52012
Reimagining communication: action
M Filimowicz, V Tzankova
Routledge, 2020
42020
Generating stories using role-playing games and simulated human-like conversations
A Tapscott, C León, P Gervás
Proceedings of the 3rd Workshop on Computational Creativity in Natural …, 2018
42018
Optimizing player and viewer amusement in suspense video games
P Delatorre, C León, AS Hidalgo, A Tapscott
IEEE Access 7, 85338-85353, 2019
32019
We Built Our Own Worlds-Story Canonicity and Indirect Collaboration in a Shared Story World
A Tapscott, J Colás, V Righi, C León, J Blat
Proceedings of the Sixth International Conference on Advanced Collaborative …, 2016
32016
An interaction model based on Narrative Programs to improve understanding and contribution to non-linear narratives
J Colás, A Tapscott, A Moghnieh, J Blat
MMEDIA 2015, Barcelona, Spain, 19-24 April 2015, 62-67, 2015
32015
Large-scale collaborative story worlds: Formalizing content and author dynamics."
A Tapscott, J Colás, V Righi, C León, J Blat
Unpublished manuscript, 2017
22017
Collaboration Models in Online Fiction-Writing Communities
A Tapscott, J Colàs, J Blat
Reimagining Communication: Action, 223-246, 2020
2020
Predicting the effects of suspenseful outcome for automatic storytelling
P Torre Moreno, C Leon, AG Salguero Hidalgo, A Tapscott
ELSEVIER, 2020
2020
Optimizing Player and Viewer Amusement in Suspense Video Games
P Torre Moreno, C León, AG Salguero Hidalgo, A Tapscott
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, 2019
2019
The Impact of Context on Affective Norms: A Case of Study With Suspense
P Torre Moreno, AG Salguero Hidalgo, C León, A Tapscott
FRONTIERS MEDIA SA, 2019
2019
The system can't perform the operation now. Try again later.
Articles 1–20