Stefan Jeschke
Stefan Jeschke
Researcher at NVIDIA
Verified email at stefan-jeschke.com - Homepage
Title
Cited by
Cited by
Year
A GPU Laplacian solver for diffusion curves and Poisson image editing
S Jeschke, D Cline, P Wonka
ACM SIGGRAPH Asia 2009 papers, 1-8, 2009
1092009
Dart throwing on surfaces
D Cline, S Jeschke, K White, A Razdan, P Wonka
Computer Graphics Forum 28 (4), 1217-1226, 2009
922009
Pixel-correct shadow maps with temporal reprojection and shadow test confidence
D Scherzer, S Jeschke, M Wimmer
Proceedings of the 18th Eurographics conference on Rendering Techniques, 45-50, 2007
692007
Route visualization using detail lenses
P Karnick, D Cline, S Jeschke, A Razdan, P Wonka
IEEE transactions on visualization and computer graphics 16 (2), 235-247, 2009
582009
Textured depth meshes for real-time rendering of arbitrary scenes
S Jeschke, M Wimmer
Rendering Techniques, 181-190, 2002
552002
A procedural model for interactive animation of breaking ocean waves
S Jeschke, H Birkholz, H Schmann
UNION Agency, 2003
482003
General rectangular fisheye views for 2d graphics
U Rauschenbach, S Jeschke, H Schumann
Computers & Graphics 25 (4), 609-617, 2001
472001
Image-based representations for accelerated rendering of complex scenes
S Jeschke, M Wimmer, W Purgathofer
Eurographics (STARs), 1-20, 2005
412005
Auto Splats: Dynamic Point Cloud Visualization on the GPU.
R Preiner, S Jeschke, M Wimmer
EGPGV, 139-148, 2012
402012
Estimating color and texture parameters for vector graphics
S Jeschke, D Cline, P Wonka
Computer Graphics Forum 30 (2), 523-532, 2011
402011
Interactive smooth and curved shell mapping
S Jeschke, S Mantler, M Wimmer
Proceedings of the 18th Eurographics conference on Rendering Techniques, 351-360, 2007
382007
Rendering surface details with diffusion curves
S Jeschke, D Cline, P Wonka
ACM SIGGRAPH Asia 2009 papers, 1-8, 2009
352009
Layered environment-map impostors for arbitrary scenes
S Jeschke, M Wimmer, H Schumann
Graphics Interface, 1-8, 2002
342002
Automatic impostor placement for guaranteed frame rates and low memory requirements
S Jeschke, M Wimmer, H Schumann, W Purgathofer
Proceedings of the 2005 symposium on Interactive 3D graphics and games, 103-110, 2005
282005
Water wave animation via wavefront parameter interpolation
S Jeschke, C Wojtan
ACM Transactions on Graphics (TOG) 34 (3), 1-14, 2015
272015
Learning shape placements by example
P Guerrero, S Jeschke, M Wimmer, P Wonka
ACM Transactions on Graphics (TOG) 34 (4), 1-13, 2015
212015
Large-scale point-cloud visualization through localized textured surface reconstruction
M Arikan, R Preiner, C Scheiblauer, S Jeschke, M Wimmer
IEEE transactions on visualization and computer graphics 20 (9), 1280-1292, 2014
212014
Interactive landscape visualization using GPU ray casting
S Mantler, S Jeschke
Proceedings of the 4th international conference on Computer graphics and …, 2006
212006
Water wave packets
S Jeschke, C Wojtan
ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017
202017
Displacement mapped billboard clouds
S Mantler, S Jeschke, M Wimmer
Proceedings of symposium on interactive 3D graphics and games. Citeseer, 2007
202007
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Articles 1–20