Mark R Johnson
Mark R Johnson
Killam Postdoctoral Fellow, University of Alberta
Verified email at gold.ac.uk - Homepage
TitleCited byYear
‘It’s like the gold rush’: the lives and careers of professional video game streamers on Twitch. tv
MR Johnson, J Woodcock
Information, Communication & Society 22 (3), 336-351, 2019
262019
Gamification: What it is, and how to fight it
J Woodcock, MR Johnson
The Sociological Review 66 (3), 542-558, 2018
212018
Inclusion and exclusion in the digital economy: disability and mental health as a live streamer on Twitch. tv
MR Johnson
Information, Communication & Society 22 (4), 506-520, 2019
122019
The anticipated futures of space tourism
MR Johnson, D Martin
Mobilities 11 (1), 135-151, 2016
82016
Fighting games and Go: Exploring the aesthetics of play in professional gaming
MR Johnson, J Woodcock
Thesis Eleven 138 (1), 26-45, 2017
72017
The impacts of live streaming and Twitch. tv on the video game industry
MR Johnson, J Woodcock
Media, Culture & Society, 0163443718818363, 2018
62018
Bullet hell: The globalized growth of danmaku games and the digital culture of high scores and world records
M Johnson
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play, 17-42, 2016
62016
Modelling cultural, religious and political affiliation in artificial intelligence decision-making
MR Johnson
Proc. AI & Games Symposium, 2015
52015
The unpredictability of gameplay
MR Johnson
Bloomsbury Publishing USA, 2018
42018
Making Science Fiction Real: Neoliberalism, Real-Life and Esports in Eve Online
MR Johnson, R Mejia
Journal For Virtual Worlds Research 10 (3), 2018
42018
The Use of ASCII Graphics in Roguelikes: Aesthetic Nostalgia and Semiotic Difference
MR Johnson
Games and Culture 12 (2), 115-135, 2017
42017
Ultima ratio regum
MR Johnson
Self-published, 2012
42012
‘The biggest legal battle in UK casino history’: Processes and politics of ‘cheating’in sociotechnical networks
MR Johnson
Social studies of science 48 (2), 304-327, 2018
32018
Towards Qualitative Procedural Generation
MR Johnson
Computation Creativity and Games Workshop, 2016
32016
The Affective Labor and Performance of Live Streaming on Twitch. tv
J Woodcock, MR Johnson
Television & New Media, 1527476419851077, 2019
22019
Esports consumer perspectives on match-fixing: implications for gambling awareness and game integrity
B Abarbanel, MR Johnson
International Gambling Studies 19 (2), 296-311, 2019
22019
Gaming-value and culture-value: Understanding how players account for video game purchases
MR Johnson, Y Luo
Convergence, 1354856517743667, 2017
22017
The social impacts of space science
MR Johnson
The Palgrave Handbook of Society, Culture and Outer Space, 2017
22017
The problem with the roguelike metagame
MR Johnson
Ultima Ratio Regum, http://www. ultimaratioregum. co. uk/game/2015/05/23 …, 2017
22017
Comparing the Professionalization of Pro Gamblers and Pro Video Game Players
MR Johnson
22017
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