A prototype that fuses virtual reality, robots, and social networks to create a new cyber–physical–social eco-society system for cultural heritage L Nisiotis, L Alboul, M Beer Sustainability 12 (2), 645, 2020 | 50 | 2020 |
Virtual museums as a new type of cyber-physical-social system L Nisiotis, L Alboul, M Beer International Conference on Augmented Reality, Virtual Reality and Computer …, 2019 | 26 | 2019 |
Initial Evaluation of an Intelligent Virtual Museum Prototype Powered by AI, XR and Robots L Nisiotis, L Alboul International Conference on Augmented Reality, Virtual Reality and Computer …, 2021 | 13 | 2021 |
Utilising mobile game based learning methods effectively to support education L Nisiotis Educational Technology Research and Development 69 (1), 177-180, 2021 | 12 | 2021 |
Work-In-Progress-An Intelligent Immersive Learning System Using AI, XR and Robots L Nisiotis, L Alboul 2021 7th International Conference of the Immersive Learning Research Network …, 2021 | 10 | 2021 |
The development of transactive memory systems in collaborative educational virtual worlds L Nisiotis, S Kleanthous Loizou, M Beer, E Uruchurtu Immersive Learning Research Network: Third International Conference, iLRN …, 2017 | 10 | 2017 |
The Relationship Between Students' Engagement and the Development of Transactive Memory Systems in MUVE: An Experience Report L Nisiotis, S Kleanthous Proceedings of the 2019 ACM conference on innovation and technology in …, 2019 | 9 | 2019 |
The Evaluation of SHU3DED Cyber Campus--A Pilot Study L Nisiotis, M Beer, E Uruchurtu 2014 IEEE 14th International Conference on Advanced Learning Technologies …, 2014 | 8 | 2014 |
Evaluating presence and technology acceptance of an intelligent reality virtual museum prototype L Nisiotis, L Alboul 2022 IEEE 2nd International Conference on Intelligent Reality (ICIR), 1-6, 2022 | 7 | 2022 |
Merging realities in space and time: towards a new cyber-physical eco-society L Alboul, M Beer, L Nisiotis Cyber-Physical Systems for Social Applications, 156-183, 2019 | 7 | 2019 |
A Cyber Campus to Support Students Experiencing Barriers Accessing Education L NISIOTIS Sheffield Hallam University, 2015 | 6 | 2015 |
A preliminary exploration of the learning and engagement potential of an intelligent virtual environment A Piki, L Nisiotis, L Alboul 2022 IEEE 2nd International Conference on Intelligent Reality (ICIR), 27-30, 2022 | 5 | 2022 |
Work-in-Progress—Converging Virtual Reality, Robots, and Social Networks to Support Immersive Learning L Nisiotis, L Alboul 6th International Immersive Learning Research Network Conference, 308 - 311, 2020 | 5 | 2020 |
Robotics and virtual reality gaming for cultural heritage preservation L Alboul, M Beer, L Nisiotis GVES, 2019 | 5 | 2019 |
The use of a cyber campus to support teaching and collaboration: an observation approach L Nisiotis, S Kleanthous Loizou, M Beer, E Uruchurtu The Immersive Learning Research Network (iLRN) Conference 26-29 June 2017 …, 2017 | 5 | 2017 |
The evaluation of a cyber campus to support distance learning activities L Nisiotis, M Beer, E Uruchurtu Workshop, Short Paper and Poster Proceedings from the inaugural Immersive …, 2015 | 5 | 2015 |
Lessons learned using a virtual world to support collaborative learning in the classroom L Nisiotis, S Kleanthous Journal of Universal Computer Science 26 (8), 858-879, 2020 | 4 | 2020 |
Personal digital twins and their role in epidemics control R Saracco, J Autiosalo, D de Kerckhove, F Flammini, L Nisiotis An IEEE Digital Reality White Paper, 2020 | 4 | 2020 |
Experiences of collaborating and learning through Collab3DWorld M Kamvisi, S Kleanthous, L Nisiotis iLRN 2015 Prague, 18, 2015 | 4 | 2015 |
The SHU3DED Cyber Campus Prototype E NISIOTIS, L., BEER, M. & URUCHURTU IEEE Learning Technology Newsletter, Vol 13 13, 14-17, 2011 | 4* | 2011 |