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Kathryn E. Ringland
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"Will I always be not social?": Re-Conceptualizing Sociality in the Context of a Minecraft Community for Autism
KE Ringland, CT Wolf, H Faucett, L Dombrowski, GR Hayes
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
2612016
Towards accessible remote work: Understanding work-from-home practices of neurodivergent professionals
M Das, J Tang, KE Ringland, AM Piper
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-30, 2021
1372021
Evaluating a collaborative iPad game's impact on social relationships for children with autism spectrum disorder
LE Boyd, KE Ringland, OL Haimson, H Fernandez, M Bistarkey, ...
ACM Transactions on Accessible Computing (TACCESS) 7 (1), 1-18, 2015
1142015
Would you be mine: Appropriating minecraft as an assistive technology for youth with autism
KE Ringland, CT Wolf, LAE Boyd, MS Baldwin, GR Hayes
Proceedings of the 18th International ACM SIGACCESS Conference on Computers …, 2016
1032016
Mobile video modeling for employment interviews for individuals with autism
GR Hayes, VE Custodio, OL Haimson, K Nguyen, KE Ringland, ...
Journal of Vocational Rehabilitation 43, 275-287, 2015
852015
A place to play: the (dis) abled embodied experience for autistic children in online spaces
KE Ringland
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
812019
SensoryPaint: a multimodal sensory intervention for children with neurodevelopmental disorders
KE Ringland, R Zalapa, M Neal, L Escobedo, M Tentori, GR Hayes
Proceedings of the 2014 ACM international joint conference on pervasive and …, 2014
812014
Making 'Safe': Community-Centered Practices in a Virtual World Dedicated to Children with Autism
KE Ringland, CT Wolf, L Dombrowski, GR Hayes
Proceedings of the 2015 ACM International Conference on Computer Supported …, 2015
762015
Designing mental health technologies that support the social ecosystem of college students
EG Lattie, R Kornfield, KE Ringland, R Zhang, N Winquist, M Reddy
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
672020
Social technologies for digital wellbeing among marginalized communities
MA Devito, AM Walker, J Birnholtz, K Ringland, K Macapagal, A Kraus, ...
Companion Publication of the 2019 Conference on Computer Supported …, 2019
672019
Understanding mental ill-health as psychosocial disability: Implications for assistive technology
KE Ringland, J Nicholas, R Kornfield, EG Lattie, DC Mohr, M Reddy
Proceedings of the 21st International ACM SIGACCESS Conference on Computers …, 2019
632019
(In)Visibility in Disability and Assistive Technology
HA Faucett, KE Ringland, ALL Cullen, GR Hayes
ACM Transactions on Accessible Computing (TACCESS) 10 (4), 2017
622017
Making in Minecraft: A means of self-expression for youth with autism
KE Ringland, LA Boyd, H Faucett, ALL Cullen, GR Hayes
Proceedings of the 2017 conference on interaction design and children, 340-345, 2017
522017
" I think people are powerful" The Sociality of Individuals Managing Depression
ER Burgess, KE Ringland, J Nicholas, AA Knapp, J Eschler, DC Mohr, ...
Proceedings of the ACM on Human-computer Interaction 3 (CSCW), 1-29, 2019
512019
Designing for Emotional Well-Being: Integrating Persuasion and Customization into Mental Health Technologies
R Zhang, KE Ringland, M Paan, DC Mohr, M Reddy
Conference on Human Factors in Computing Systems-Proceedings (5 2021). https …, 2021
47*2021
“Autsome”: Fostering an Autistic Identity in an Online Minecraft Community for Youth with Autism
KE Ringland
Information in Contemporary Society: 14th International Conference …, 2019
412019
Myautsomefamilylife: Analyzing parents of children with developmental disabilities on YouTube
K Borgos-Rodriguez, KE Ringland, AM Piper
Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-26, 2019
362019
Designing accessible, explainable AI (XAI) experiences
CT Wolf, KE Ringland
ACM SIGACCESS Accessibility and Computing, 1-1, 2020
352020
Articulations toward a crip HCI
RM Williams, K Ringland, A Gibson, M Mandala, A Maibaum, T Guerreiro
Interactions 28 (3), 28-37, 2021
312021
Crafting Game-Based Learning: An Analysis of Lessons for Minecraft Education Edition
D Bar-El, KE Ringland
Foundations of Digital Games, 2020
302020
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Articles 1–20