Manuel Oliveira
Manuel Oliveira
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Transatlantic touch: A study of haptic collaboration over long distance
J Kim, H Kim, BK Tay, M Muniyandi, MA Srinivasan, J Jordan, ...
Presence: Teleoperators & Virtual Environments 13 (3), 328-337, 2004
Learning and motivational effects of digital game-based learning (DGBL) for manufacturing education–The Life Cycle Assessment (LCA) game
S Perini, R Luglietti, M Margoudi, M Oliveira, M Taisch
Computers in Industry 102, 40-49, 2018
What online gamers really think of the Internet?
M Oliveira, T Henderson
Proceedings of the 2nd workshop on Network and system support for games, 185-193, 2003
Networked Graphics
A Steed, MF Oliveira
Morgan Kaufmann, 2010
Networked graphics: building networked games and virtual environments
A Steed, MF Oliveira
Elsevier, 2009
Privacy challenges for process mining in human-centered industrial environments
F Mannhardt, SA Petersen, MF Oliveira
2018 14th International Conference on Intelligent Environments (IE), 64-71, 2018
Component framework infrastructure for virtual environments
M Oliveira, J Crowcroft, M Slater
Proceedings of the third international conference on Collaborative virtual …, 2000
Using serious games for cognitive disabilities
RM Tomé, JM Pereira, M Oliveira
International Conference on Serious Games Development and Applications, 34-47, 2014
An innovative design approach to build virtual environment systems
M Oliveira, J Crowcroft, M Slater
Proceedings of the workshop on Virtual environments 2003, 143-151, 2003
Router level filtering for receiver interest delivery.
MM Oliveira, J Crowcroft, C Diot
Networked Group Communication, 141-150, 2000
Nose Heat: Exploring Stress-induced Nasal Thermal Variability through Mobile Thermal Imaging
Y Cho, N Bianchi-Berthouze, M Oliveira, C Holloway, S Julier
2019 8th International Conference on Affective Computing and Intelligent …, 2019
Collaboration in a mediated haptic environment
J Jordan, J Mortensen, M Oliveira, M Slater, BK Tay, J Kim, MA Srinivasan
The 5th Annual International Workshop on Presence, 2002
Training Advanced Skills for Sustainable Manufacturing: A Digital Serious Game
S Perini, R Luglietti, M Margoudi, M Oliveira, M Taisch
Procedia Manufacturing 11, 1536-1543, 2017
Artificial intelligence and personalization opportunities for serious games
A Brisson, G Pereira, R Prada, A Paiva, S Louchart, N Suttie, T Lim, ...
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference, 2012
A Taxonomy for Combining Activity Recognition and Process Discovery in Industrial Environments
F Mannhardt, R Bovo, MF Oliveira, S Julier
International Conference on Intelligent Data Engineering and Automated …, 2018
Current skills gap in manufacturing: towards a new skills framework for factories of the future
A Skevi, H Szigeti, S Perini, M Oliveira, M Taisch, D Kiritsis
IFIP International Conference on Advances in Production Management Systems …, 2014
Human-Centered Manufacturing Challenges Affecting European Industry 4.0 Enabling Technologies
M Oliveira, E Arica, M Pinzone, P Fantini, M Taisch
International Conference on Human-Computer Interaction, 507-517, 2019
A trust and privacy framework for smart manufacturing environments
F Mannhardt, SA Petersen, MF Oliveira
Journal of Ambient Intelligence and Smart Environments 11 (3), 201-219, 2019
Serious games development and applications
M Ma, MF Oliveira, JB Hauge
5th International Conference, SGDA, 2014
Components for distributed virtual environments
M Oliveira, J Crowcroft, M Slater
Presence: Teleoperators & Virtual Environments 10 (1), 51-61, 2001
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