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Kinshuk Mishra
Kinshuk Mishra
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Verified email at gatech.edu
Title
Cited by
Cited by
Year
Case-based planning and execution for real-time strategy games
S Ontanón, K Mishra, N Sugandh, A Ram
International Conference on Case-Based Reasoning, 164-178, 2007
2082007
On‐line case‐based planning
S Ontanón, K Mishra, N Sugandh, A Ram
Computational Intelligence 26 (1), 84-119, 2010
1072010
Learning from demonstration and case-based planning for real-time strategy games
S Ontañón, K Mishra, N Sugandh, A Ram
Soft Computing Applications in Industry, 293-310, 2008
432008
Situation assessment for plan retrieval in real-time strategy games
K Mishra, S Ontanón, A Ram
European Conference on Case-Based Reasoning, 355-369, 2008
422008
System and method for delivering media content with music-styled advertisements, including use of tempo, genre, or mood
K Mishra, A Sarkesian, A Kalia, M Becker
US Patent 10,134,059, 2018
282018
System and method for delivering media content and advertisements across connected platforms, including use of companion advertisements
W Meyer, A Sarkesian, J Richman, K Mishra, E Samwoo
US Patent App. 14/586,756, 2016
272016
System and method for providing advertisement content in a media content or streaming environment
K Mishra, M Becker, M Brown, N Cody, R Zhu, P Narang
US Patent App. 15/063,283, 2016
172016
System, methods and computer products for determining affinity to a content creator
N Cody, K Mishra, S Shirley
US Patent 9,798,823, 2017
162017
System and method for delivering media content with music-styled advertisements, including use of lyrical information
K Mishra, A Sarkesian
US Patent App. 14/586,739, 2015
162015
Systems and methods for delivering media content with advertisements based on playlist context and advertisement campaigns
J Richman, K Mishra, W Meyer, A Sarkesian
US Patent App. 14/586,747, 2015
162015
Emotionally driven natural language generation for personality rich characters in interactive games
C Strong, M Mehta, K Mishra, A Jones, A Ram
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2007
142007
Systems and methods for delivering media content with advertisements based on playlist context, including playlist name or description
K Mishra, J Richman, S Shirley
US Patent App. 14/586,742, 2015
132015
Dynamic relationship management for personality rich character presentations in interactive games
M Mehta, K Mishra, A Corradini
2009 Proceedings of the 5-th Conference on Speech Technology and Human …, 2009
22009
SYSTEM, METHODS AND COMPUTER PRODUCTS FOR DETERMINING AFFINITY TO A CONTENT CREATOR
N Cody, K Mishra, S Shirley
US Patent App. 17/526,431, 2022
2022
System, methods and computer products for determining affinity to a content creator
N Cody, K Mishra, S Shirley
US Patent 11,210,355, 2021
2021
On-Line Case-Based Planning
K Mishra, N Sug, A Ram
Computational Intelligence, 2010
2010
Emotionally Driven Natural Language Generation for Personality Rich
CR Strong, M Mehta, K Mishra, A Jones, A Ram
2007
Neural Network assisted Reinforcement Learning for Real Time Strategy Games
K Mishra, F Meier, S Virmani, P Zhou
Episodic Memory: A Final Fron-tier (Abbreviated Version), 80 Evans, Richard, xiii
B Games, R Aylett, H Barber, LM Barros, A Shooter Games, V Bulitko, ...
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