Linbo Luo
TitleCited byYear
Crowd modeling and simulation technologies
S Zhou, D Chen, W Cai, L Luo, MYH Low, F Tian, VSH Tay, DWS Ong, ...
ACM Transactions on Modeling and Computer Simulation (TOMACS) 20 (4), 20, 2010
1712010
Agent-based human behavior modeling for crowd simulation
L Luo, S Zhou, W Cai, MYH Low, F Tian, Y Wang, X Xiao, D Chen
Computer Animation and Virtual Worlds 19 (3‐4), 271-281, 2008
1012008
Learning Behavior Patterns from Video: A Data-driven Framework for Agent-based Crowd Modeling
J Zhong, W Cai, L Luo, H Yin
2015 International Conference on Autonomous Agents and Multiagent Systems …, 2015
272015
Density-based evolutionary framework for crowd model calibration
J Zhong, N Hu, W Cai, M Lees, L Luo
Journal of Computational Science 6, 11-22, 2015
272015
Automatic rule identification for agent-based crowd models through gene expression programming
J Zhong, L Luo, W Cai, M Lees
2014 International Conference on Autonomous Agents and Multi-Agent Systems …, 2014
272014
A Computational Model of Emotions for Agent-Based Crowds in Serious Games
H Aydt, M Lees, L Luo, W Cai, MYH Low, SK Kadirvelen
2011 IEEE/WIC/ACM International Conference on Web Intelligence and …, 2011
202011
Automatic model construction for the behavior of human crowds
J Zhong, W Cai, M Lees, L Luo
Applied Soft Computing 56, 368-378, 2017
162017
Learning behavior patterns from video for agent-based crowd modeling and simulation
J Zhong, W Cai, L Luo, M Zhao
Autonomous Agents and Multi-Agent Systems 30 (5), 990-1019, 2016
162016
Modeling human-like decision making for virtual agents in time-critical situations
L Luo, S Zhou, W Cai, M Lees, MYH Low
2010 International Conference on Cyberworlds (CW), 360-367, 2010
162010
HumDPM: a decision process model for modeling human-like behaviors in time-critical and uncertain situations
L Luo, S Zhou, W Cai, M Lees, MYH Low, K Sornum
Transactions on computational science XII, 206-230, 2011
152011
Toward a generic framework for modeling human behaviors in crowd simulation
L Luo, S Zhou, W Cai, MYH Low, M Lees
2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and …, 2009
142009
Design and evaluation of a data-driven scenario generation framework for game-based training
L Luo, H Yin, W Cai, J Zhong, M Lees
IEEE Transactions on Computational Intelligence and AI in Games 9 (3), 213-226, 2016
112016
A review of interactive narrative systems and technologies: a training perspective
L Luo, W Cai, S Zhou, M Lees, H Yin
Simulation:Transactions of the Society for Modeling and Simulation …, 2015
102015
Ea-based evacuation planning using agent-based crowd simulation
J Zhong, L Luo, W Cai, M Lees
Proceedings of the Winter Simulation Conference 2014, 395-406, 2014
102014
TWILIGHT CITY--A VIRTUAL ENVIRONMENT FOR MOUT.
SP Zhou, SP Ting, ZQ Shen, LB Luo
International Journal of Computers & Applications 30 (2), 2008
92008
Interactive scenario generation for mission‐based virtual training
L Luo, H Yin, W Cai, M Lees, S Zhou
Computer Animation and Virtual Worlds 24 (3-4), 345-354, 2013
82013
Towards a data-driven approach to scenario generation for serious games
L Luo, H Yin, W Cai, M Lees, NB Othman, S Zhou
Computer Animation and Virtual Worlds 25 (3-4), 395–404, 2014
72014
Mission-Based Scenario Modeling and Generation for Virtual Training
L Luo, H Yin, J Zhong, W Cai, M Lees, S Zhou
Ninth Annual AAAI Conference on Artificial Intelligence and Interactive …, 2013
52013
Design of an AI Framework for MOUTbots
Z Shen, S Zhou, CY Chin, L Luo
14th Conference on Behavior Representation In Modeling and Simulation (BRIMS …, 2005
52005
A data-driven approach for online adaptation of game difficulty
H Yin, L Luo, W Cai, YS Ong, J Zhong
2015 IEEE conference on computational intelligence and games (CIG), 146-153, 2015
42015
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