Anthony Steed
TitleCited byYear
Depth of presence in virtual environments
M Slater, M Usoh, A Steed
Presence: Teleoperators & Virtual Environments 3 (2), 130-144, 1994
10411994
Walking> walking-in-place> flying, in virtual environments
M Usoh, K Arthur, MC Whitton, R Bastos, A Steed, M Slater, FP Brooks Jr
Proceedings of the 26th annual conference on Computer graphics and …, 1999
7591999
Taking steps: the influence of a walking technique on presence in virtual reality
M Slater, M Usoh, A Steed
ACM Transactions on Computer-Human Interaction (TOCHI) 2 (3), 201-219, 1995
6831995
A virtual presence counter
M Slater, A Steed
Presence: Teleoperators & Virtual Environments 9 (5), 413-434, 2000
5512000
The drift table: designing for ludic engagement
WW Gaver, J Bowers, A Boucher, H Gellerson, S Pennington, A Schmidt, ...
CHI'04 extended abstracts on Human factors in computing systems, 885-900, 2004
3772004
The influence of body movement on subjective presence in virtual environments
M Slater, J McCarthy, F Maringelli
Human Factors 40 (3), 469-477, 1998
3651998
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment
M Garau, M Slater, V Vinayagamoorthy, A Brogni, A Steed, MA Sasse
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2003
3482003
Public speaking in virtual reality: Facing an audience of avatars
M Slater, DP Pertaub, A Steed
IEEE Computer Graphics and Applications 19 (2), 6-9, 1999
2141999
Lessons from the lighthouse: collaboration in a shared mixed reality system
B Brown, I MacColl, M Chalmers, A Galani, C Randell, A Steed
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2003
2122003
3D-printing of non-assembly, articulated models
J Calì, DA Calian, C Amati, R Kleinberger, A Steed, J Kautz, T Weyrich
ACM Transactions on Graphics (TOG) 31 (6), 130, 2012
2102012
Computer graphics and virtual environments: from realism to real-time
M Slater, A Steed, Y Chrysanthou
Pearson Education, 2002
2002002
Expected, sensed, and desired: A framework for designing sensing-based interaction
S Benford, H Schnädelbach, B Koleva, R Anastasi, C Greenhalgh, ...
ACM Transactions on Computer-Human Interaction (TOCHI) 12 (1), 3-30, 2005
1742005
Spatial social behavior in second life
D Friedman, A Steed, M Slater
International Workshop on Intelligent Virtual Agents, 252-263, 2007
1712007
Collaborating in networked immersive spaces: as good as being there together?
R Schroeder, A Steed, AS Axelsson, I Heldal, Å Abelin, J Wideström, ...
Computers & Graphics 25 (5), 781-788, 2001
1642001
Automatic recognition of non-acted affective postures
A Kleinsmith, N Bianchi-Berthouze, A Steed
IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 41 …, 2011
1572011
Determinants of visitor expenditures in mountain tourism
P Fredman
Tourism Economics 14 (2), 297-311, 2008
155*2008
Redirected walking in place
S Razzaque, D Swapp, M Slater, MC Whitton, A Steed
EGVE 2, 123-130, 2002
1512002
Building expression into virtual characters
V Vinayagamoorthy, M Gillies, A Steed, E Tanguy, X Pan, C Loscos, ...
1392006
Orchestrating a mixed reality game'on the ground'
A Crabtree, S Benford, T Rodden, T Rodden, C Greenhalgh, M Flintham, ...
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2004
1382004
The virtual treadmill: A naturalistic metaphor for navigation in immersive virtual environments
M Slater, A Steed, M Usoh
Virtual Environments’ 95, 135-148, 1995
1261995
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Articles 1–20