Wildcard: A wearable virtual reality storytelling tool for children with intellectual developmental disability M Gelsomini, F Garzotto, D Montesano, D Occhiuto 2016 38th Annual International Conference of the IEEE Engineering in …, 2016 | 53 | 2016 |
Wearable immersive virtual reality for children with disability: a case study F Garzotto, M Gelsomini, D Occhiuto, V Matarazzo, N Messina Proceedings of the 2017 conference on interaction design and children, 478-483, 2017 | 51 | 2017 |
Creating social stories as wearable hyper-immersive virtual reality experiences for children with neurodevelopmental disorders M Gelsomini, F Garzotto, V Matarazzo, N Messina, D Occhiuto Proceedings of the 2017 conference on interaction design and children, 431-437, 2017 | 30 | 2017 |
Wearable immersive storytelling for disabled children F Garzotto, M Gelsomini, F Clasadonte, D Montesano, D Occhiuto Proceedings of the International Working Conference on Advanced Visual …, 2016 | 28 | 2016 |
XOOM: An end-user development tool for web-based wearable immersive virtual tours F Garzotto, M Gelsomini, V Matarazzo, N Messina, D Occhiuto Web Engineering: 17th International Conference, ICWE 2017, Rome, Italy, June …, 2017 | 25 | 2017 |
Emoty: an emotionally sensitive conversational agent for people with neurodevelopmental disorders F Catania, N Di Nardo, F Garzotto, D Occhiuto | 18 | 2019 |
Designing wearable immersive “social stories” for persons with neurodevelopmental disorder F Garzotto, M Gelsomini, V Matarazzo, N Messina, D Occhiuto Universal Access in Human-Computer Interaction. Methods, Technologies, and …, 2018 | 8 | 2018 |
Jazzy: Leveraging virtual reality layers for hand-eye coordination in users with amblyopia M Scrocca, N Ruaro, D Occhiuto, F Garzotto Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 6 | 2018 |
Artworks’ Features Discovery Through Engaging Conversations for Children JC Jaramillo, D Occhiuto, F Garzotto IOP Conference Series: Materials Science and Engineering 364 (1), 012097, 2018 | 3 | 2018 |
Museum for All: Wearable Immersive Virtual Tours in Museums for People with Neurodevelopmental Disorders N Messina, V Matarazzo, D Occhiuto, M Gelsomini, F Garzotto IOP Conference Series: Materials Science and Engineering 364 (1), 012047, 2018 | 2 | 2018 |
Deception of the “elephant in the room”: Invisible auditing multi-party conversations to support caregivers in cognitive behavioral group therapies E Beccaluva, A Chiappetta, J Cuellar Mangut, L Molteni, M Mores, ... Human-Computer Interaction. Human Values and Quality of Life: Thematic Area …, 2020 | 1 | 2020 |
Aurora: natural language sleeps in an uncanny valley of ambiguous semantic constructions D Occhiuto | | 2022 |
Hints of Uncanny Utterances in a Disrupted Interaction Continuum D Occhiuto, F Garzotto Proceedings of the 15th International Joint Conference on Computer Vision …, 2020 | | 2020 |
Wildcard: realtà virtuale wearable per bambini con disabilità intellettiva DR MONTESANO, D OCCHIUTO Politecnico di Milano, 2014 | | 2014 |