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Gareth W. Young
Gareth W. Young
Assistant Professor in Computer Science (Graphics and Vision)
Verified email at tcd.ie - Homepage
Title
Cited by
Cited by
Year
Building city dashboards for different types of users
GW Young, R Kitchin, J Naji
Sustainable smart city transitions, 259-279, 2022
552022
Prospects for an intelligent planning system
R Kitchin, O Dawkins, G Young
Planning Theory & Practice 20 (4), 595-599, 2019
52*2019
Creating design guidelines for building city dashboards from a user's perspectives
GW Young, R Kitchin
International Journal of Human-Computer Studies 140, 102429, 2020
482020
Haptics in music: the effects of vibrotactile stimulus in low frequency auditory difference detection tasks
GW Young, D Murphy, J Weeter
IEEE transactions on haptics 10 (1), 135-139, 2016
39*2016
Exploring virtual reality in the higher education classroom: Using VR to build knowledge and understanding
GW Young, S Stehle, BY Walsh, E Tiri
Journal of Universal Computer Science, 904-928, 2020
372020
Volumetric video in augmented reality applications for museological narratives: A user study for the long room in the library of trinity college dublin
N O’dwyer, E Zerman, GW Young, A Smolic, S Dunne, H Shenton
Journal on Computing and Cultural Heritage (JOCCH) 14 (2), 1-20, 2021
292021
Planning and 3D spatial media: Progress, prospects, and the knowledge and experiences of local government planners in Ireland
R Kitchin, GW Young, O Dawkins
Planning theory & practice 22 (3), 349-367, 2021
292021
HCI Models for Digital Musical Instruments: Methodologies for Rigorous Testing of Digital Musical Instruments
GW Young, D Murphy
Computer Music Multidisciplinary Research, 534 – 544, 2015
28*2015
Exploring virtual reality for quality immersive empathy building experiences
GW Young, N O’Dwyer, A Smolic
Behaviour & Information Technology 41 (16), 3415-3431, 2022
212022
AUDIO-TACTILE GLOVE
GW Young, D Murphy, J Weeter
Digital Audio Effects, 247 - 251, 2013
202013
A case study on the use of volumetric video in augmented reality for cultural heritage
E Zerman, N O'Dwyer, GW Young, A Smolic
Proceedings of the 11th Nordic Conference on Human-Computer Interaction …, 2020
192020
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds
X Wang, GW Young, A Plechatá, C Mc Guckin, G Makransky
Computers & Education 201, 104815, 2023
182023
A Systematic Review of Virtual Reality Interventions for Children with Social Skills Deficits
X Wang, GW Young, C Mc Guckin, A Smolic
IEEE TALE, 2021
172021
Mixed reality and volumetric video in cultural heritage: Expert opinions on augmented and virtual reality
N O’Dwyer, GW Young, N Johnson, E Zerman, A Smolic
International conference on human-computer interaction, 195-214, 2020
132020
XR Ulysses: addressing the disappointment of cancelled site-specific re-enactments of Joycean literary cultural heritage on Bloomsday
N O’Dwyer, GW Young, A Smolic
International Journal of Performance Arts and Digital Media 18 (1), 29-47, 2022
122022
A functional analysis of haptic feedback in digital musical instrument interactions
GW Young, D Murphy, J Weeter
Musical Haptics, 95-122, 2018
122018
Audience experiences of a volumetric virtual reality music video
GW Young, N O’Dwyer, M Moynihan, A Smolic
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 775-781, 2022
112022
Usability Testing of Video Game Controllers: A Case Study
GW Young, A Kehoe, D Murphy
Games User Research: A Case Study Approach 1, 163 - 206, 2016
11*2016
Evaluating social impact of smart city technologies and services: Methods, challenges, future directions
E Hodson, T Vainio, MN Sayún, M Tomitsch, A Jones, M Jalonen, ...
Multimodal Technologies and Interaction 7 (3), 33, 2023
102023
Engaging place with mixed realities: Sharing multisensory experiences of place through community-generated digital content and multimodal interaction
O Dawkins, GW Young
Virtual, Augmented and Mixed Reality. Industrial and Everyday Life …, 2020
102020
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Articles 1–20