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John M. Quick
John M. Quick
John M. Quick
Verified email at johnmquick.com - Homepage
Title
Cited by
Cited by
Year
Empirical taxonomies of gameplay enjoyment: Personality and video game preference
JM Quick, RK Atkinson, L Lin
International Journal of Game-Based Learning (IJGBL) 2 (3), 11-31, 2012
512012
The gameplay enjoyment model
JM Quick, RK Atkinson, L Lin
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 4 …, 2012
242012
Statistical Analysis with R
JM Quick
Packt Publishing, 2010
222010
Computer-aided instruction for introductory linear circuit analysis
BJ Skromme, PJ Rayes, CD Whitlatch, Q Wang, A Barrus, JM Quick, ...
2013 IEEE Frontiers in Education Conference (FIE), 314-319, 2013
19*2013
A Data-Driven Taxonomy of Undergraduate Student Video Game Enjoyment
JM Quick, RK Atkinson
Proceedings GLS 7.0 Games + Learning + Society Conference, 185-190, 2011
162011
Teaching linear circuit analysis techniques with computers
BJ Skromme, Q Wang, P Rayes, JM Quick, RK Atkinson, T Frank
2013 ASEE Annual Conference & Exposition, 23.1146. 1-23.1146. 11, 2013
132013
Modeling Gameplay Enjoyment, Goal Orientations, and Individual Characteristics
JM Quick, RK Atkinson
International Journal of Game-Based Learning 4 (4), 0
12*
MLearning: An embodied perspective
AR Denham, JM Quick, RK Atkinson
International Journal of Cyber Behavior, Psychology and Learning (IJCBPL) 2 …, 2012
112012
Confirming the taxonomy of video game enjoyment
JM Quick, RK Atkinson, L Lin
Proceedings GLS 8.0 Games + Learning + Society Conference, 257-260, 2012
62012
Expansion and evaluation of a step-based tutorial program for linear circuit analysis
BJ Skromme, P Rayes, B Cheng, B McNamara, AS Gibson, A Barrus, ...
2014 ASEE Annual Conference & Exposition, 24.568. 1-24.568. 14, 2014
52014
Modeling gameplay enjoyment through feature preferences, goal orientations, usage, and gender
JM Quick
ARIZONA STATE UNIVERSITY, 2013
32013
Empirical Game Design for Explorers
JM Quick, RK Atkinson
Proceedings of the Meaningful Play 2012 Conference, 1-11, 2012
22012
Understanding and Supporting the Teachers Involved in Adopting a Mixed-Reality Embodied K-12 Environment
JM Quick, W Savenye, D Birchfield, C Megowan-Romanowicz, ...
Selected Research and Development Papers Presented at The Annual Convention …, 2010
22010
Gameplay Enjoyment, Gender, and 19 Individual Characteristics More Influential than Gender
JM Quick, RK Atkinson
GLS 9.0 Conference Proceedings, 257-260, 2014
2014
Gaming Goal Orientations: An Empirical Motivation Framework
JM Quick, RK Atkinson
GLS 9.0 Conference Proceedings, 538-540, 2014
2014
mLearning
AR Denham, JM Quick, RK Atkinson
2012
Mobile Technologies in Education and Healthcare
RK Atkinson, A Denham, JM Quick
Handbook of Technology in Psychology, Psychiatry, and Neurology: Theory …, 2011
2011
The Relationships Among Personality Traits and Video Game Preferences in Undergraduate Learners
JM Quick, RK Atkinson, W Savenye, L Lin
14th Biennial Conference: EARLI 2011, 2011
2011
Designing and Evaluating Innovative Learning Experiences for K-12 Students with Autism
JM Quick, L Tolentino, P Savvides, E Berry, W Krause, W Savenye, ...
Proceedings from Global Learn Asia Pacific 2010 1, 428-432, 2010
2010
1. Leveraging Proven Research in Educational Game Design
JM Quick
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Articles 1–20