Understanding conspiracy theories KM Douglas, JE Uscinski, RM Sutton, A Cichocka, T Nefes, CS Ang, ... Political psychology 40, 3-35, 2019 | 1698 | 2019 |
Cultural differences in collaborative authoring of Wikipedia U Pfeil, P Zaphiris, CS Ang Journal of Computer-Mediated Communication 12 (1), 88-113, 2006 | 458 | 2006 |
Deep learning analysis of mobile physiological, environmental and location sensor data for emotion detection E Kanjo, EMG Younis, CS Ang Information Fusion 49, 46-56, 2019 | 316 | 2019 |
A model of cognitive loads in massively multiplayer online role playing games CS Ang, P Zaphiris, S Mahmood Interacting with computers 19 (2), 167-179, 2007 | 228 | 2007 |
Understanding tablet computer usage among primary school students in underdeveloped areas: Students’ technology experience, learning styles and attitudes P Pruet, CS Ang, D Farzin Computers in Human Behavior 55, 1131-1144, 2016 | 198 | 2016 |
Theories of learning: a computer game perspective AC Siang, RK Rao Fifth International Symposium on Multimedia Software Engineering, 2003 …, 2003 | 195 | 2003 |
Fully portable and wireless universal brain–machine interfaces enabled by flexible scalp electronics and deep learning algorithm M Mahmood, D Mzurikwao, YS Kim, Y Lee, S Mishra, R Herbert, A Duarte, ... Nature Machine Intelligence 1 (9), 412-422, 2019 | 157 | 2019 |
Recreating living experiences from past memories through virtual worlds for people with dementia P Siriaraya, CS Ang Proceedings of the SIGCHI conference on human factors in computing systems …, 2014 | 140 | 2014 |
Soft, wireless periocular wearable electronics for real-time detection of eye vergence in a virtual reality toward mobile eye therapies S Mishra, YS Kim, J Intarasirisawat, YT Kwon, Y Lee, M Mahmood, ... Science advances 6 (11), eaay1729, 2020 | 138 | 2020 |
The lesbian, gay, bisexual and transgender community online: discussions of bullying and self-disclosure in YouTube videos M Green, A Bobrowicz, CS Ang Behaviour & Information Technology 34 (7), 704-712, 2015 | 120 | 2015 |
Rules, gameplay, and narratives in video games CS Ang Simulation & Gaming 37 (3), 306-325, 2006 | 106 | 2006 |
Social roles of players in MMORPG guilds: A social network analytic perspective CS Ang, P Zaphiris Information, Communication & Society 13 (4), 592-614, 2010 | 104 | 2010 |
Linking pedagogical theory of computer games to their usability CS Ang, E Avni, P Zaphiris International Journal on E-Learning 7 (3), 533-558, 2008 | 104 | 2008 |
Computer games and sociocultural play: An activity theoretical perspective CS Ang, P Zaphiris, S Wilson Games and Culture 5 (4), 354-380, 2010 | 101 | 2010 |
Computer games and language learning CS Ang, P Zaphiris Handbook of research on instructional systems and technology, 449-462, 2008 | 93 | 2008 |
Is your virtual self as sensational as your real? Virtual Reality: The effect of body consciousness on the experience of exercise sensations M Matsangidou, CS Ang, AR Mauger, J Intarasirisawat, B Otkhmezuri, ... Psychology of sport and exercise 41, 218-224, 2019 | 85 | 2019 |
The role of social media for patients and consumer health AYS Lau, KA Siek, L Fernandez-Luque, H Tange, P Chhanabhai, SYW Li, ... Yearbook of medical informatics 20 (01), 131-138, 2011 | 81 | 2011 |
Bringing the outside in: The feasibility of virtual reality with people with dementia in an inpatient psychiatric care setting V Rose, I Stewart, KG Jenkins, L Tabbaa, CS Ang, M Matsangidou Dementia 20 (1), 106-129, 2021 | 79 | 2021 |
Exploring the Internet of “Educational Things”(IoET) in rural underprivileged areas P Pruet, CS Ang, D Farzin, N Chaiwut 2015 12th International Conference on Electrical Engineering/Electronics …, 2015 | 79 | 2015 |
Vreed: Virtual reality emotion recognition dataset using eye tracking & physiological measures L Tabbaa, R Searle, SM Bafti, MM Hossain, J Intarasisrisawat, M Glancy, ... Proceedings of the ACM on interactive, mobile, wearable and ubiquitous …, 2021 | 77 | 2021 |