Carlo Perrotta
Carlo Perrotta
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Cited by
Cited by
Game-based learning: Latest evidence and future directions
C Perrotta, G Featherstone, H Aston, E Houghton
Slough: NFER, 2013
Do school‐level factors influence the educational benefits of digital technology? A critical analysis of teachers' perceptions
C Perrotta
British Journal of Educational Technology 44 (2), 314-327, 2013
The social life of Learning Analytics: cluster analysis and the ‘performance’of algorithmic education
C Perrotta, B Williamson
Learning, Media and Technology 43 (1), 3-16, 2018
Learning to be a psychologist: the construction of identity in an online forum
C Perrotta
Journal of Computer Assisted Learning 22 (6), 456-466, 2006
Beyond rational choice: How teacher engagement with technology is mediated by culture and emotions
C Perrotta
Education and Information Technologies 22 (3), 789-804, 2017
What’s stopping us? Barriers to creativity and innovation in schooling across Europe
S Banaji, S Cranmer, C Perrotta
Handbook of research on creativity, 2013
The unbundled university: Researching emerging models in an unequal landscape
B Swinnerton, T Coop, M Ivancheva, L Czerniewicz, NP Morris, R Swartz, ...
Mobility, data and learner agency in networked learning, 19-34, 2020
Orchestration, power, and educational technology: A response to Dillenbourg
C Perrotta, MA Evans
Computers & education 69, 520-522, 2013
Orchestrating CSCL-More Than a Metaphor?
I Kollar, R Hamalainen, MA Evans, B De Wever, C Perrotta
International Society of the Learning Sciences, 2011
Creative and Innovative Good Practices in Compulsory Education in Europe: Collection and Descriptive Analysis of Ten Good Practices of Creativity and Innovation in Compulsory …
S Banaji, S Cranmer, C Perrotta
JRC-IPTS, Seville, 2010
Expert perspectives on creativity and innovation in European schools and teacher training: enabling factors and barriers to creativity and innovation in compulsory education in …
S Banaji, S Cranmer, C Perrotta
European Commission, Joint Research Centre, Institute for Prospective …, 2010
Deep learning goes to school: toward a relational understanding of AI in education
C Perrotta, N Selwyn
Learning, Media and Technology 45 (3), 251-269, 2020
Systematic review and methodological framework. Gaming Horizons Deliverable D 2.1
D Persico, C Bailey, TP Buijtenweg, FM Dagnino, J Earp, ...
Gaming horizons: alternative framings for a new role of gaming in education …, 2017
Innovation in technology-enhanced assessment in the UK and the USA: future scenarios and critical considerations
C Perrotta
Technology, Pedagogy and Education 23 (1), 103-119, 2014
The rise of the video-recorder teacher: the sociomaterial construction of an educational actor
C Perrotta, L Czerniewicz, H Beetham
British Journal of Sociology of Education 37 (8), 1251-1267, 2016
Assessment for learning
C Perrotta, D Whitelock
Technology Enhanced Learning, 127-135, 2017
Assessment, technology and democratic education in the age of data
C Perrotta
Learning, media and technology 38 (1), 116-122, 2013
The digitisation of knowledge produces hybrids: politics and identities in MOOCs
C Perrotta
Proceedings of the 9th International Conference on Networked Learning, 212-219, 2014
Instructional design or school politics? A discussion of ‘orchestration'in TEL research
C Perrotta, MA Evans
Journal of Computer Assisted Learning 29 (3), 260-269, 2013
What might the school of 2030 be like? An exercise in social science fiction
N Selwyn, L Pangrazio, S Nemorin, C Perrotta
Learning, Media and Technology 45 (1), 90-106, 2020
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