Boxelization: Folding 3D objects into boxes Y Zhou, S Sueda, W Matusik, A Shamir ACM Transactions on Graphics (TOG) 33 (4), 1-8, 2014 | 90 | 2014 |
Point sampling with general noise spectrum Y Zhou, H Huang, LY Wei, R Wang ACM Transactions on Graphics (TOG) 31 (4), 1-11, 2012 | 75 | 2012 |
Blue noise sampling using an SPH-based method M Jiang, Y Zhou, R Wang, R Southern, JJ Zhang ACM Transactions on Graphics (TOG) 34 (6), 1-11, 2015 | 45 | 2015 |
Scene text segmentation via inverse rendering Y Zhou, J Feild, E Learned-Miller, R Wang 2013 12th International Conference on Document Analysis and Recognition, 457-461, 2013 | 35 | 2013 |
Accurate translucent material rendering under spherical gaussian lights LQ Yan, Y Zhou, K Xu, R Wang Computer Graphics Forum 31 (7), 2267-2276, 2012 | 29 | 2012 |
Implicit integration for particle‐based simulation of elasto‐plastic solids Y Zhou, Z Lun, E Kalogerakis, R Wang Computer Graphics Forum 32 (7), 215-223, 2013 | 21 | 2013 |
Direct shape optimization for strengthening 3D printable objects Y Zhou, E Kalogerakis, R Wang, IR Grosse Computer Graphics Forum 35 (7), 333-342, 2016 | 19 | 2016 |
An algorithm for creating geometric dissection puzzles Y Zhou, R Wang Proceedings of Bridges 2012: Mathematics, Music, Art, Architecture, Culture …, 2012 | 17 | 2012 |
A Computational Algorithm for Creating Geometric Dissection Puzzles Y Zhou, R Wang | | |