Daniela M. Romano
Daniela M. Romano
Verified email at ucl.ac.uk - Homepage
Cited by
Cited by
High performance cellular level agent-based simulation with FLAME for the GPU
P Richmond, D Walker, S Coakley, D Romano
Briefings in bioinformatics 11 (3), 334-347, 2010
Perfect presence: What does this mean for the design of virtual learning environments?
D Whitelock, D Romano, A Jelfs, P Brna
Education and information technologies 5 (4), 277-289, 2000
Presence and reflection in training: Support for learning to improve quality decision-making skills under time limitations
DM Romano, P Brna
CyberPsychology & Behavior 4 (2), 265-277, 2001
A high performance agent based modelling framework on graphics card hardware with CUDA
P Richmond, S Coakley, DM Romano
Proceedings of The 8th International Conference on Autonomous Agents and …, 2009
Agent based gpu, a real-time 3d simulation and interactive visualisation framework for massive agent based modelling on the gpu
P Richmond, D Romano
Proceedings International Workshop on Supervisualisation, 2008
An analysis of usage of different types of visualisation media within a collaborative planning workshop environment
L Gill, E Lange, E Morgan, D Romano
Environment and Planning B: Planning and Design 40 (4), 742-754, 2013
How rude are you?: Evaluating politeness and affect in interaction
S Gupta, MA Walker, DM Romano
International Conference on Affective Computing and Intelligent Interaction …, 2007
Agent-based Large Scale Simulation of Pedestrians With Adaptive Realistic Navigation Vector Fields.
T Karmakharm, P Richmond, DM Romano
TPCG 10, 67-74, 2010
Towards a standardization in the use of physiological signals for affective recognition systems
J Arroyo-Palacios, DM Romano
Measuring Behavior, 2008
Basic: A believable, adaptable socially intelligent character for social presence
DM Romano, G Sheppard, J Hall, A Miller, Z Ma
Proceedings of the 8th Annual International Workshop on Presence, 287-290, 2005
Cellular level agent based modelling on the graphics processing unit
P Richmond, S Coakley, D Romano
2009 international workshop on high performance computational systems …, 2009
A high performance framework for agent based pedestrian dynamics on gpu hardware
P Richmond, DM Romano
Proceedings of EUROSIS ESM 20, 27-29, 2008
Virtual reality therapy
DM Romano
Developmental medicine and child neurology 47 (9), 580-580, 2005
Template-driven agent-based modeling and simulation with CUDA
P Richmond, D Romano
GPU Computing Gems Emerald Edition, 313-324, 2011
The Mood and Learning in navigation-Based Serious Games
N.Nazrina M.Nazry, Daniela M. Romano
Computers in Human Behavior 73 (August 2017), 596–604, 2017
Using computational modeling to investigate sperm navigation and behavior in the female reproductive tract
M Burkitt, D Walker, DM Romano, A Fazeli
Theriogenology 77 (4), 703-716, 2012
An evaluation of remote communication versus face-to-face in clinical dental education
N Martin, OM Lazalde, C Stokes, D Romano
British dental journal 212 (6), 277-282, 2012
Exploring the use of a respiratory-computer interface for game interaction
J Arroyo-Palacios, DM Romano
2009 International IEEE Consumer Electronics Society's Games Innovations …, 2009
Generating politeness in task based interaction: An evaluation of the effect of linguistic form and culture
S Gupta, M Walker, DM Romano
Proceedings of the Eleventh European Workshop on Natural Language Generation …, 2007
Serious games for the police: Opportunities and challenges
A BinSubaih, S Maddock, D Romano
Special Reports & Studies Series at the Research & Studies Center (Dubai …, 2009
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